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juansrx

19
Posts
A member registered 51 days ago · View creator page →

Creator of

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Thank you

Oh, they aren't that well done to be honest but thank you for your compliments

One of the most original concepts I've seen so far

Beautiful, simple and fun, I wish it could be longer

The browser console is showing me this:

Uncaught TypeError: Cannot read properties of undefined (reading 'position')

    at keyPressed (index.html:448:87)

 at _main.default._onkeydown (p5.js:77468:44)

Thank you for your comments, the font will be replaced later, maybe the boat could be a little smaller to fit better, but for the most part, the difficulty is as expected

But I drew them by myself... microStudio has its own sprite editor, and everything was made there

A very nice game with it's fair amount of difficulty

The layout makes you feel claustrophobia, the monster may not be that scary but the dark narrow passages always put you in alert mode

Thank you for your comments. I will take a look at the texts and the mouse ray eventually

Thank you for your comment. To be honest, part of the challenge is the movement mechanic as it is so it becomes a test of timing and precision.

Thank you for your comments. I though yellow would offer a nice contrast to all that blue background. I will try to fix the text as soon as I can

I find funny how the bird flips away on the water

I liked the concept, if something, and I'm being very nitpicky here, a little more variety on the sound and music would feel great. Also, I think there might be a bug where, if I glide around a white pill close enough, I can raise the count without actually taking it

A very well done puzzle

I liked the animation a lot. It was kind of fun to see the cpu struggle to send the ball to my side. Still, I lost

Thank you for your comments and I'm glad you liked it. I have to take a closer look to the transparency because it just did not happen, so maybe another editor might help there

It had me hooked for some time!. I feel the difficulty really raised on the second wave. Maybe it's just lack of skill.

I like the concept, and how I actually felt the struggle to keep the ballance