For your tags, I just looked at the screenshots and the tags and it felt like something is missing. Maybe a sub genre of what you are doing. Or people call it differently. Based on the screenshots, I would not expect an adventure tag. And I would not expect a strategy game to be rogue-like. Acting stragegical with your ressources kinda goes without saying for certain games, but I would not call them strategy games for that. Strategy games to me are more like 4x games. Strategy implies a grander scale. But some people disagree, see below.
This is only 170 games. https://itch.io/games/genre-adventure/genre-strategy/tag-roguelike It is an unlikely combination. That's not bad in itself, but might indicate that some of those games would not be labeled by these tags in that combination by many players.
Your game is inspired by Blue Prince. That below is the Steam tags for that game, in descending order, chosen by players. Steam has a limited pool of tags, and tags like Indie are superflous on Itch, while a tag like singleplayer is important on Steam. But as you can see, even that game is labeled strategy by some. Players are not known for distinguishing tags accurately. For instance, a game actually cannot be rogue-like and rogue-lite at the same time. One implies very hard difficulty, the other does not. Yet most of such games have both tags. Even Slay the Spire has rogue-lite in the tag list on Steam for crying out lout.
Anyway, you only have 10 tags and one main genre to chose on Itch. Better not waste them on tags like no-ai or godot.
Puzzle
Exploration
Mystery
Investigation
Singleplayer
Roguelite
Story Rich
First-Person
Indie
Adventure
Atmospheric
Roguelike
Escape Room
3D
Simulation
Nonlinear
Strategy
Level Editor
Stylized
Replay Value