the first crash with Big Boi is a weird GameMaker variable unset bug that happens with some players which has been present since launch, which I still haven't figured out the cause of. the game was subsequently patched to save your progress by the time you reach that second half of ACT 1 in case the crash occurred, which is why you could relaunch and proceed normally
the minimizing issue could just be a WINE quirk, but I haven't tested it myself. when I tested the games again on Windows 10 though during the Cat.dll patch, this didn't happen to me
the second "restore.asm" issue may be as simple as checking if an additional space or return character is present in the file (in fact in your second screenshot I can see an extra return on line 20, maybe try removing that!). saving the file with UTF-8 encoding may also help if you haven't done so already