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Such a great game. So crunchy. Such good game feel. Probably the best I’ve seen in the jam so far. image.png It was way way too easy which I guess is good for a jam game. I wish I could control the length of the dash by the length of the key press. Increasing it felt like a problem because it always had to be that long and sometimes I need to go short. The last boss/bosses were annoying because I didn’t upgrade movement speed so it was hard but possible to go around them. The enemy behavior didn’t feel like it belonged in this game.

This is something I would like to playtest again post-jam.

How did you make the graphics look so juicy, retro and popping?

Thanks a lot on the detailed feedback and the compliments! I'm glad you liked the game juice :D
also glad you were annoyed by the boss xd
The graphics are a combination of a pixelation shader, post processing, general camera shaking and a lot of hit feedback including particle systems and scale/color lerping. And i think sounds also might've contributed to the retro vibe.