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Cve's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1 | 3.667 | 3.667 |
| Audio | #2 | 3.000 | 3.000 |
| Overall | #2 | 3.200 | 3.200 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #3 | 3.333 | 3.333 |
| Visuals | #4 | 3.500 | 3.500 |
| How well does the game fit the themes? | #9 | 2.500 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
(3Hours: development time) - (1Hour: One crucial bug fix and music added)
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Comments
Nice little puzzle game - half dungeon crawl, half minesweeper. The bottles didn't seem to give accurate numbers for how far away the key is though. I hope to see Tem again in a future game jam!
Thanks for playing! May be a visual bug, screenshot will help. And yes Tem will be exploding in future games.
Good submission, the restating from the beginning is a bit frustrating
Thanks for playing! And for the feedback. When I fix the game, I'll make checkpoint a top priority.
It seemed nice, but I couldn’t get the key in the second level? Lovely music and ambience.
Hey thanks for playing! And the feedback. I'll post a gameplay video soon- https://www.youtube.com/@SaltyOK
This is a great game, I only wish I didn't have to restart the whole game when dying
Honestly. I heard "10 minutes left" and rushed the level design as fast as possible. Wished I could have added some sort of checkpoint system :(
I'm hooked on this game
Please use responsibly.
Whoever made this game, is lebron of game design.