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SaltyDev

87
Posts
5
Topics
6
Followers
26
Following
A member registered Jan 18, 2023 · View creator page →

Creator of

Recent community posts

Always.

Played a bit it was fun! Loved the little ball animation its cute.

Suprised to see you here. Thanks for trying out my game!

oh god

Voice changer isnt AI, unless your specifically using AI systems to alter your voice. 

I don't know anything about Touhou can't wait to binge lore ^_^

I REMEMBER THIS!

Your character matters! (Rip Mario must have tons of ptsd)

There are many games that use game mechanics as a form of storytelling. It's good to write the story down first, but maybe make a list of game systems you'd love to have in your game, and write how they can interact with the story. That's just my advice though!

Can't wait! 

Honestly love these type of games. And the graphics look perfect for a "captain working technical" feel.

DAYUM the art looks cool

No idea wwhats going on but I'm already interested.

Really interesting idea with a powerful message! Can't wait to read more.

the blob is staring into my soul

Looks cool! 

I would help but I know nothing about multiplayer clients..

14 -members is crazy! I'm so used to 2 to 3 members.

Looks really good graphically !

Amazing video just bravo

Amazing video just bravo

OO whats the game about?

Glad you enjoyed it!

Interesting art style :0

Love the artstyle!

The personality in this tileset is amazing.

Hello hello! Looking for somebody to help create the music for my game. Would love an "Earthbound + pusha T" Styled themes. This is just a screenshot I took of what the game looks like rn.

I SHALL WAIT!

Yeah I figured. I can't imagine making a FNAF game using anything else except variables for animation handling t_t

Sometimes I like to add together animation checking with variables just for some extra safety. If that makes sense. This method pretty good if you'd like the animations to play more smoothly. Although it'll make the animation changes feel more "slow".
An example would be-

  • "If DoorState = 1 and The animation of Door != Open"
  • Then Change DoorState = 0 and The animation of Door = Open

Hard to write Gdevelop code in text but hopefully this explains what I meant!

(>_>)

(1 edit)

Yeah I use Gdevelop too! Great for organization. And the perfect engine for variable handling

Sure thing! And take your time. Hope to hear from you

(1 edit)

These type of puzzle platformers are my absolute favorite! Would love to contribute in any way with this game, from level design, simple sprites, or even dialogue. And with my coding experience with python and abit of c++. I'm able to understand new languages very easily :D

If you check my "games" I have submitted, I assure you THE CODE doesn't represent me I was just going ham on challenging myself. Either way every bug is a feature..

love making fnaf games. Fun part for me is coding system mechanics, LOTS OF MESS!

The lack of images fills me with CUROSITY.

No clue who any of the characters are named, but the purple hair, captain hat girl looks cool!

Hey thanks for the criticism! Helps me grow as a developer so don't worry about my feelings.

As for the quote. No. I'm just evil...  muehahaha.

Thanks for playing! Void Strangers seems interesting :0
Retro style lives on!

Thanks for playing! Glad you enjoyed the experience. and I apologize for the whimsical wall jump c_c