Very good fun once I understood what I was doing. To start with I didn't realise my sneezes were bringing the buildings down as the camera is so close to the character that when the monochrome buildings fall you can't see it collapse. I would have like a bit more drama when the buildings collapse too, perhaps a sound effect or bit of camera shake? These are only minor gripes though to what is a very nice game. Good job!
Vmpwje
Creator of
Recent community posts
I really like this game - the idea, the use of red/green to clearly delineate what you're supposed to destroy or avoid, and the level design. The wobble effect made it almost impossible to play for me. I hear what you say below about it being too easy without that though and I think I would have liked it more if there was a difficulty selector at the start which modified the wobble amount, perhaps with the existing level being labelled as "hard" difficulty! Overall a very nice game though.
Loved the idea of Christmas chess, though was very confused about pawns being taken by bishops on the first turn until I realised it's not a standard chess set-up. The AI was pretty easy to beat, but I play a fair amount of chess so that's understandable. Didn't really see the theme implemented at all, but that didn't stop me enjoying it. Well done!
Had to play the game with the most ratings. Absolutely loved the doggy graphic and was impressed at the attention to detail given to the turning animation. Very nicely done, so top marks for visuals. Really liked the level design too, though perhaps a bit too linear. Wasn't grabbed by the theme or special object implementation though. Good fun though and enjoyed playing a dog!
Didn't understand about the red/green light to start with, and then I got it which made the game a lot more fun. Probably should have actually read the instructions first rather than skim-reading them...
In an case, this is good! I think it would be dramatically enhanced with some sound and music though.
Not sure I'd quite class this as a "game". More like an interactive story, which is still cool. And you captured the horror theme very nicely. Great job on that front! It looks like the pixels of the guy's mouth and eyes are transparent rather than black though, so you can see right through to the background.






































