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sysse

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A member registered Oct 02, 2015 · View creator page →

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You can't help but smirk at this game, fun to play as well, good job!

This is a great game, I only wish I didn't have to restart the whole game when dying

Very polished and pretty! Well done!

The controls need a bit of work to feel really good, but very good job for such a short time!

I managed to catch one THIS big!

Enjoyable, but I wish there was some additional way to make money, the start is pretty slow once you've chopped all wood and mined all rocks

"Act weak when you are strong", I see what you're up to!

Nice take on this idea! I used the same concept but I think this is a much more interestning game! I love the interraction between the animals

I like how the controls and attack are all the same, it gives some extra depth to the gameplay, Good job :)

Thanks for your thoughtful feedback! I'll keep it in mind when/if I revisit the game in the future :)

Great Idea! Sometimes the pieces would go of grid for some reason

A bit tricky to figure out but very addictive once you got it. A few more QoL-things like counter for idle minions and way (or explaination how) to make minions convert tiles to buildable area. Great game and very well executed within the limitations

I got 89. Simple and replayable like a good mobile game should be!

I feel like this game perfectly matches the spirit of the jam. Short, simple and replayable games that feel like they could easily have been shipped on a phone back in the early 00's. Very well done!

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Adding one to the frustration train, Firefox 122. It looks so cute!

Edit: I played the downloaded version and yall should too, excellent game!

Some maps are quite frustrating as it's basically trial and error and learning the pattern by heart, I wish there as some kind of mini map to give you an overview. Mechanics are smooth and game play is intuitive, and most importantly, Joe is very cute

I'm very bad at this game and it feels like a souls-like, in the sense that it's clear that it's my execution that is the problem and I want to keep playing and GIT GUD

Thanks! Double iceberg is pixel perfect, a real run killer, sorry :D

Smooth and simple. It's just hard enough where you feel like you can do better if you just play again. 

Fun idea, and cute gfx. I do feel that the frequency mechanic quickly becomes tedious, and losing because you just couldn't scroll through the frequencies fast enough isn't fun

Tremendous! I did the same thing as ^densch, but otherwise I really enjoyed the game. I do wish power ups where communicated more obviously. It wasn't always clear what power up you had picked up. 

Very fun! The last room was tricky, I thought I was stuck/soft locked for a while there. I also like the fact that there was no music, and just good sfx. After playing a few games bleeping and blooping songs (especially my own) it gets a bit tiresome :)

Smooth gameplay! I hope you take the time to extend the game after the jam! Some feedback: Sometimes when entering a room you get hit by an enemy before you get a chance to even move, which feels unfair. I also think the boss could be a bit tougher. Right now you can start shooting as soon as you enter the room and kill it before it even attacks