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(+2)

I can see that you put in a lot of work for the art & writing, but I sadly couldn't get into it. Keep in mind that most of this feedback reflects more my tastes, and not the quality of your submission.

I felt like there was a bit too much writing before the actual gameplay starts, so I skipped most of the initial texts & as a result, I didn't understand what to do next. After clicking on everything in the room, I managed to trigger the armchair section. In there, the controls were a bit unclear. I spent about 5m trying to make the armchair comfortable & I gave up after I succeeded, since it wasn't particularly enjoyable to play.

On the other hand, the game really nails the cozy vibes, and again: the art is very beautiful. So good work on that, and congratulations on your submission!

(+1)

Thanks for the feedback! :)

I think we definitely didn't do a good job at communicating to the player what it is they have to do and how to do it exactly. It is a valuable lesson on truly assuming the players perspective and not taking for granted what you already know about the game as the designer.