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I'm really happy that you have tried it! Toastyken is OP, am i right? And thanks a lot for showing them my post, 52beatup is one of the only fighting ganes most of my friends seem to like! 

Also i was kinda blindsided by that, i always think of him as battlecapacity or Cartoons! but i'm really happy about this.

And about batcap2:

i dunno, maybe he has shifted his focus or somethin'.

And, fun fact, i use Shaz's "ha oww" sfx as my phone's notification sound and every time i get a meessage somebody has a mini-heart attack...yes i am that much keen on this game.

Also, will u ever release that fangame you made with 2dfm before making GGTS?

Oh you were right about BatCap 2, I totally forgot it. It might be that he never went through with it in the end, since Close Combat and Royalty Free 4 All needed a lot of time and dedication. PKMNCC is also still in development, which would make sense to be the focus. 

The Sailor Moon fightinv fan game in question... well, I did release it, it's just unlisted on GameJolt. I might give you the link, if you wish to. I just hid it because I use my Mondhase account only for original IPs now and fan games are always living on shaky legal grounds😆

i would love to! 

It would also be super cool to try that The World  Ends With You RPG Maker-based fighting fangame with those weird finishers that you showed on X...and any other game you haven't released.

Those are unfortunately harder to preserve online, since they use a lot of ripped assets that would trigger immediate DMCAs, I fear :'t

As for my unreleased 2DFM02 fan game...

Here it is: https://gamejolt.com/games/sailormoon2dfm2k2/644802

OH MY GOD WHY IS THIS GAME SO GOOOD?!

I feel like i'm watching an episode of the show at every intro!

And there is a training mode where i can lab Batsu-*coff coff*, i mean, Sailor Mars!

This is one of the best fighting fangames i've ever seen!

HA thank you! It's a little weird one I made using assets from the arcade beat'em up. I went for simple controls because I didn't have enough moves for using motions. I like how the juggles feel, personally. I have just delisted it because Der Mondhase is my business account now and I need to keep it "clean"😅

Fun fact: the reason my dev studio is called "Moon Rabbit" is actually because it was born for that game you are playing now. Originally it was a way to split it from myself, but I liked the logo and name so much that when I registered my one-person company, I decided to keep it as its logo and name😆

Makes sense, the logo slaps.

Also can i show you a character concept for ExploJudo?

If you don't want to see it no problem though.

sure, feel free to post it here, I am genuinely curious😄 just don't come in with expectations that I will add it to the game

I'm sorry, i swear i can draw it better! I've thought about this because i've always been a fan of sandbags in fighting games, but (except for Bonus-kun in Waku Waku 7 and Galaxy Fight) they're always weaklings that are scared of everything and everyone. So i decided to imagine one cocky and always ready to fight. He would be kind of a rushdown or unga-bunga character, with an air grab, a damaging sideswitch tool (Which is a stupid reference to Daytona U.S.A.'s OST track "Rolling Start")  that can be grab cancelled before the sideswitch actually happens and a WHOLE PREDETEMINED STRING that can be cancelled in the super-grab after the finisher which is based on the lyrics of the Chamillonaire song "Ridin'". 

And yes, he has a Limp Bizkit reference.

Sorry for the wall of text, waddya think about it?