Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Andrea "Jens" Demetrio

98
Posts
4
Topics
119
Followers
111
Following
A member registered Mar 21, 2017 · View creator page →

Creator of

Recent community posts

(1 edit)

Grazie per la dritta,  ci darò un'occhiata appena mi fermo un po'!

Not planning to have Marv in. I am thinking of another guest character but it will be hard to say if/when I will add them (provided I get permission at all)

Turnip Man will come back when I make the next costume update. If you want him in the current version:

* go to the beta, go to media/characters/guest_junrao

* copy the folder Mesh2

* rename it Mesh99 and paste it into the media/characters/guest_junrao folder of the full release

* open the file config.txt inside it

* make sure there is the line #AVAILABLE_FROM_START 1

(1 edit)

Check my website, you will find the 6 Distortionverse Italian novels there, starting from today ;)

You won't have to buy them or look into other places, now they are all available here:

https://andreajens.github.io/tales.html

Also, I forgot about Frida and Akane being playable🤣 funnily enough, Mimi/Kryzalid and Lacrima are from that Ex Lacrima Remnant novel mentioned in ExploJudo's lore archive.

The novel actually exists btw.

In all its 260k words length.

Published weekly.

I am updating the site a little at a time, I still need to add BtB and another couple older non SCHWB stories too :')

(1 edit)

Glad you liked it and read it up to "Thus the Story Ends"! - That last story took A LOT of effort to write and I'm happy I've managed to close the Walking Night/Silman saga with a definite end.

Also, RIP [insert a certain scientist name] - I'm sorry, you had to go like that.

The Beyond series is still incomplete and updated irregularly, but the first 21 stories are available here: https://andreajens.github.io/tales/schwb/index_beyond.html

Feliz is still working for the Fishface Syndicate - in fact, he appears with Go in the third Beyond story: Beyond the Deep - Boys-Love Lifeline

The first two Beyond stories are a sort of spin off, which is tangentially related to Reno Gattonero and features a character that was just mentioned by name once back in Heaven Shall Burn. Burning Blades in the Blackest Night is just a very silly action story that seems completely disconnected from the rest, but has some weight for the longer Stratosphere plot

I was one of the original guest writers of the website, the main editor Shiburizu got in touch with me first. He can be reached via Discord pretty easily in the Mizuumi Wiki server.

I still need time. Itch updates take longer because uploading a new build is annoying as heck. I usually upload only major versions after fixing bugs. I have received 2-3 requests for fixes and need to look into them before reuploading a full build on itch, sadly. It will probably be out at the end of next week as soon as I confirmed the bugs as fixed.

Also, I didn't know that Italian fighting game, my goodness gracious. 2D Fighter Maker 2002 too, damn!

If it's Super Botte e Bamba 2 Turbo or Mareo Go Kart Galaxy Strikers 40/5, I know both of them🤣

Duels of Fortune used to have a playable sandbag too, I think he might come back as playable at some point. The concept of a judo-throwing sandbag is definitely funny😆 

sure, feel free to post it here, I am genuinely curious😄 just don't come in with expectations that I will add it to the game

HA thank you! It's a little weird one I made using assets from the arcade beat'em up. I went for simple controls because I didn't have enough moves for using motions. I like how the juggles feel, personally. I have just delisted it because Der Mondhase is my business account now and I need to keep it "clean"😅

Fun fact: the reason my dev studio is called "Moon Rabbit" is actually because it was born for that game you are playing now. Originally it was a way to split it from myself, but I liked the logo and name so much that when I registered my one-person company, I decided to keep it as its logo and name😆

Those are unfortunately harder to preserve online, since they use a lot of ripped assets that would trigger immediate DMCAs, I fear :'t

As for my unreleased 2DFM02 fan game...

Here it is: https://gamejolt.com/games/sailormoon2dfm2k2/644802

Oh you were right about BatCap 2, I totally forgot it. It might be that he never went through with it in the end, since Close Combat and Royalty Free 4 All needed a lot of time and dedication. PKMNCC is also still in development, which would make sense to be the focus. 

The Sailor Moon fightinv fan game in question... well, I did release it, it's just unlisted on GameJolt. I might give you the link, if you wish to. I just hid it because I use my Mondhase account only for original IPs now and fan games are always living on shaky legal grounds😆

(1 edit)

I actually played Subscribe and Punch now. I feel like it was a good idea but the execution needed a lot more time in the oven. It's cool that they wanted something more casual oriented, but some collisions just felt wrong. The presentation, though, was spotless and the ideas were very good. I'm sadly not the target audience because I have no idea who the guys that are parodied are - never watched a pewdiepie video :')

About Roeb's update, I showed them your post, maybe they'll reply at some point. They are currently hard at work!

About that article - no, I seem to recall he was just talking about PKMNCC. I don't think he had other projects in mind at the time. BTW did you know that he worked on Royalty Free 4 All? He is the head artist of the game!

(1 edit)

The color sequence that TheAnimationShow blurts out in that thread is a hint. You need to find something that has clickable objects with those colors.

1) still have to try it, sorry... i crunched hard for ExploJudo in the last 2 months :')

2) yes! They are currently reworking some character sprites,  I have seen their progress in a mutual Discord server just yesterday!

3) I did! I also played the demo at EVO and met with the developers!

4) Yes! Pokèmon Close Combat is already out and it's so sick! You should give it a go! 

https://wiki.gbl.gg/w/Pokemon:_Close_Combat

Thanks for the kind words! They mean a lot. I worked quite a bit in the past months for this update and I am happy I managed to pull it out.

About Junrao's costume: honestly, I removed it because it was always a costume that I didn't like and feltvery unfinished to me. You can re-add it by copying it from the older folder, though. Just copy the folder media/characters/guest_junrao/Mesh2 from an older version of the game, rename it as Mesh3 and place it in the guest_junrao folder. 

I thought nobody liked that costume because it was quite unifinished, but since you used it, I will add it back as a "cheat code" costume to keep it in in some form, though. Just not this week (I'm still recovering from release)

(1 edit)

HA! I'm glad you are liking the game so far! I will watch the video as soon as I stop moving around after the end of this weekend! In case of need to adjust difficulty, the general CPU settings are also applied to Story Mode!

Also, hearing that your friend who plays Tekken liked what they saw in the gameplay is very heartwarming to me too!🙏

Sì e ce l'ho pure :D

continuo a dimenticarmi di giocarlo, tra una cosa e l'altra :'t prometto che lo provo dopo EVO!

No, scusa, non sono disposto a rivelare le identità dei miei conoscenti online che si sono prestati al gioco🤣

Perché è il caos incarnato. Scherzi a parte, Yume-Yume è effettivamente un personaggio che vince perché ti manda in sensory overload :') Non devi scusarti, il meta di questo gioco è ancora bello aperto. Sono curioso di vedere come si svilupperà in futuro. Sto lavorando alla patch di bilanciamento, fra un due settimane pubblicherò qualcosa a proposito ;)

I miei beta tester attuali per la versione aggiornata che mostrerò a EVO sono d'accordo sul fatto che INABA sia molto buona ma alcuni pensano che Yume-Yume possa persino essere meglio. A detta di un paio di giocatori, Random è completamente top tier rotto per la sua super presa immediata. Bea riceverà dei buff. Le cose sono ancora in movimento. È probabile che del Toro abbia un piccolo rework in modo che non uccida in un colpo se lo tocchi :')

(2 edits)

You're welcome, it was a pretty obscure bug I couldn't find documentation on before you posted your error message. About the canonicity question:

The answer is "No, not at all".

Kryzalid and Lacrima are the protagonist of another *absolutely deranged* sci-fi novel of mine (one I am publishing weekly on my personal blog here). 

(Art by Yamda, the dev of Robot Heroes)


Frida is actually canon in the SCHWB lore (see here and following stories), as well as her daughter Akane, though she is just a newborn in the current SCHWB lore :')

(replying with my other account) Hi, currently each character has a set of unique skills that change how interactions work in a subtle way (e.g. Lacrima deals double damage to Barrier, Frida's Excel is always automatically amped...). There are also differences in health totals, meter length and barrier pips. While these differences are subtle, they add some complexity to the matchups (e.g. Frida always having Amped Excel makes it so that using Excel against her is more dangerous). I wish I could find some other way to make the characters more distinct without increasing the complexity too much :D

Per quanto riguarda GGTS, i personaggi sono tutti ispirati a inside jokes e avatar di miei conoscenti online XD ogni personaggio rappresenta qualcosa di ognuno di loro, sia un OC o qualche tratto della loro personalità o uno scherzo tra amici.  Il fantasmino è la mascot di un'artista che ha disegnato molte fan art "spinte" di SCHWB :)

Per quanto riguarda la Fraud Jam, potrei dover mollare, non sono riuscito a creare quello che volevo. Adesso sto usando il tempo che ho per...


Huh


Aggiungere due personaggi ad ExploJudo visto che lo porterò ad EVO Las Vegas ad Agosto🤣

aspe cosa? Puoi linkarmi la pagina wikipedia???

ah, devo avere dimenticato di rimuovere quella linea, ho riciclato il formato del file da un gioco precedente 

aspe, dov'è scritto che GGTS è un fan game? :'○

il problema è che i giochi su Steam in Germania ha bisogno di un rating extra da due anni a questa parte. Non costa niente e ci metti 10 minuti a farlo, ma se lo sviluppatore non sistema più il suo gioco, quel gioco qui è delisted.

Quindi un sacco di giochi "abbandonati" sono spariti dalla circolazione qui.

Comunque, buona pasqua anche a te!

sembra che in Germania (dove abito) non sia più disponibile...

Non l'ho ancora provato, ho avuto un po' di cose da sistemare ultimamente... dopo Pasqua gli do un occhio, promesso :D

AH AH AH AH AH AH! Onesto🤣🤣🤣🤣🤣

Per qualche motivo stupido,  ho ricevuto le notifiche solo ora dell'ultimo mese. Fammi rispondere a tutto con calma:

1. 52Beatup dovrebbe essere ancora in sviluppo,  che io sappia lo sviluppatore ci sta ancora lavorando, anche se lentamente 

2. Purtroppo non c'è nessun riferimento a Jorma in ExploJudo, ma ce n'è uno a Blade. Non ho pensato di aggiungere un colore basato su Jorma, ora che ci penso...

3. Sto aspettando ferventemente che Beatdown Dungeon Demon Day sia completo. Gamma Surge è un altro gioco che voglio vedere finito presto!

4. Il mio picchiaduro preferito in assoluto è Soulcalibur 2, senza se e senza ma. Soulcalibur 3, Dead or Alive 5 e Virtua Fighter 5 ci si avvicinano molto però. 

eccoti un link monouso - se non funziona, fammi sapere: https://discord.gg/3KEb6mv4

Purtroppo no, posso chiedere in giro, ma non saprei. Se riuscissi a caricare un video di quello che succede, forse posso condividerlo con un mio conoscente che se ne capisce di 2DFM02. C'è un server apposta su Discord per 2D Fighter Maker 2002, se lo hai ti posso mandare un link.

no quello no. Uh, che mistero, maremma. 2D Fighter Maker è proprio un dinosauro a sto punto...

ma nello screenshot c'erano: c'era un ".zip" nel percorso.  In quale percorso hai estratto i file?