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(1 edit)

I liked the pixel art and music a lot, and it was a cool setting to see a cosmic horror set in! I did like the concept of the black tears messing with your movement like you got possessed but it could be frustrating at times. Maybe if there was more time given to the player to do the tasks when you end up getting possessed that could help. The idea was fun though because it reminded me of Earthbound's controls when you get hit by mushrooms.

(+2)

Thank you. I always wanted to try a cozy looking game with darker concept.  I agree it should be a longer curse time, that way the player can get to at least 2 books in a run.