i really love this game as a concept because it's cute and i like trying to make different combos but like?? it's also kind of frustrating but for mostly avoidable reasons, and by that i mean the movement system.
it's awkward to try and shoot things sometimes because you can lunge but end up too close or shoot a projectile and then end up moving backwards and have to awkwardly shuffle back into position.
it makes it harder than it has to be to try and dodge attacks, which, when combined with the fact that you only have three hp means you have a lot of avoidable game overs.
plus, the ambushes that start around level four are really rude on a conceptual level. if you go for the sword, you're surrounded with trees and things that will kill you when you run into them. if you ignore it and go for the exit, there's an ambush of fast-moving monsters.
it would also be nice to know what exactly each attack will do in battle beforehand, but i saw that there's a combat stats in the compendium, so i'm sure you've got that covered.
anyways, thanks for this cute game! i love the graphics update and cat puns and i'm looking forward to what it'll end up becoming!