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Yeah I'll look into it, if you could send some screenshots of what you're talking about, I can work on that too when I get some time. 

Test version

(1 edit)

So the desire is to have the barrier where it goes from light to dark being a little more fuzzy than it is now?

Also are those just normal circular lights or are they one of the sub-types like pulsate?

1 Yeah, it would be great to have a function that adds a blur or diffusion effect around the edges of a light source — to make its contour softer and more natural.

2 Sources:

phase 300 120 #E06502 #b64500 0.1 0.2 0 1  

fire 120 #00FFFF 1 0.1 0.2 0 11  

By the way, I’m not sure how important this is, but —

when trying to disable a light source with something like this:

fire 160 #00FFFF 1 0.1 0.2 0 21

nothing happens.

It seems that adding transparency via 0.1 0.2 and setting the coordinate with 0 somehow breaks the light ID disable system.

Or if you remove part of these parameters, the light source gets displaced incorrectly.

If you remove 0.1 0.2 0, then 160 #00FFFF 1 21 disables normally and nothing gets displaced.

(+1)

Thanks for the heads up, it's probably a bug that I didn't see when I was doing my tests, this helps me make the plugin better for the future, thanks again!

Glad to help!