Thank you! I’ll definitely test the plugin within the next couple of days. I really like how it handles screen tinting and how simple it is to use.
There are only two things that caused some issues for me:
– The inability to give the player a light source.
– And… this one is probably minor or insignificant for most people, but in my case, it’s quite noticeable.
When using very dark locations with multiple light sources (for example, torches in a cave), their spherical light and the sharp transition between light and darkness tend to break the visual atmosphere of my maps/levels — the edges between light and shadow look too round and harsh.
I hope you might consider improving this aspect someday.
But this is just a suggestion, not a demand.
Once again, huge thanks for updating the plugin!
