No prob! More are coming, eventually!
Psychronic
Creator of
Recent community posts
Yes, I know how to navigate the code even though I used AI coding tools to build it. The reason why the version number is 0.95 and not 1.0+ yet is because there's still bugs to fix and rough edges to iron out, but it's getting there. Consider the project at Late Alpha/Early Beta phase.
Yes the plan is to go beyond RPG Maker's capabilities after all the basics work fully as they should. Check out the Animation Generator under the Forge to see where I'm going with this.
The whole engine is built in Javascript, with the same framework as the runtime (NW.JS + PIXI8)
No you don't have to rebuild the whole project anytime you want to add something. The editor is just Javascript code, so even if you use the downloaded binary, the source is still visible in it (src folder). It's mostly there but I'm doing a bunch of QOL stuff at the moment before going to add more features.
For myself I am using the source version, and I open the app with the shell script to do live editing/testing of the editor. On windows it would be the .bat file.
Thank you for the feedback. I'm working on the engine this weekend and will try to get some of those features added in. We welcome all contribution to the project. We have the full binaries available here for download (depending on your OS), we have the source code link as well (with steps of how to build from source). By the end of the day I should have the latest build though.
I don't expect project to be sent in an email (file size limit is way too low for an email attachment), send a link though to admin@psychronic.com (or I'm on discord too) to allow me to download the project, I wont use it in any other way than to just figure out the problem and fix it. When it's in a completely different language, the app will look at it differently, and if I can just see the project files directly, it will make fixing it much faster. I'm not able to change the language to another language on MZ other than English for my version, so this will help me solve it a lot faster for you if you can do that. Thank you!
Ok this might be something weird with languages and me not able to test for it effectively. If possible, can you send me a link to the project I can download so I can test it? It's a good test since it's in Chinese and I don't normally have the option to test with such a project.
Send the link to admin@psychronic.com
The only issue with including all 3 runtimes in one package without downloading is that each of the downloads would be like 1.5GB, which doesn't bother me but I got like 10 people trying to get the sizes down as much as possible and even saying 500MB is too bloated, etc, which is why it downloads the runtimes. It's a 550MB runtime for each OS.
I can get the other issues fixed though, compression should be optional though and only happens when checking the box for that option. It's all stuff that works great when I test but random issue later. I'll get to it though.
Test away if you want. I know my coding fundamentals and have developed multiple projects the traditional way, even though the advancement of AI coding tools has allowed me to hack this out relatively quickly over the last few months on the weekends. I want it to get better and better though. But it's not just vibe coded, I can look at the components and organize them and understand them and how they connect to each other, etc, but the manual drudgery is gone now, which is great!



















