Calling this post mortem is kind of ironic.
Hey there, I kinda just wanted to break down my thoughts after the jam in case anyone was interested. I do a fair bit of talking aloud and writing so was wondering if anyone had similar experiences.
The game I made was a wacky physics based game where you shoot yourself out of a cannon in order to get injured to prove the dangers of competing products (I can see how people were confused about the theme there).
I'm incredibly grateful for everyone who played and rated my game, so many of you left such kind comments, it was really inspiring.
Given the large amount of positive comments, I'm seriously considering taking this game further, maybe even to a full release at some point.
Originally, I hoped my game had a chance of getting in the top 20 or so in entertainment, but I managed to fall short at roughly #163. I hoped there would be a chance Sean played it but oh well. Still top 13% ish is awesome so thank you everyone.
My game overall had a wide distribution of ratings with:
15.7% 5 star
29.2% 4 star
29.7% 3 star
10.8% 2 star
14.6% 1 star
If anyone has any insights into why the low ratings may be (I understand in most categories apart from fun factor a 1 or 2 star review). I was wondering if it was to do with a bug or something in the web build that prevented people from playing it so they just defaulted to a 1 or 2 star review as they couldn't play it as these 1 star reviews massively dragged down my overall.
If anyone wants me to do the same for their game, please leave a comment and I'll let you know my insights.
My game: https://itch.io/jam/jamsepticeye/rate/3931554#comments
