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A jam submission

The 99th floorView game page

Submitted by Mayonnaise Games — 18 hours, 58 minutes before the deadline
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The 99th floor's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#8802.1112.111
Creativity#9002.2222.222
Overall#9042.1112.111
Visuals#9322.0002.000
Theme#9801.8891.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

A simple but still pretty neat game. I think it'd fit the theme better if there were fewer upgrades, but they carried over between deaths so you gradually got stronger with each death (though I get that you were going for "death is an opportunity to kill the boss that screwed you"). Still, I had fun with it. Good job!

Developer

thanks for the feedback!

Submitted

Haha. Well, I just held down the button and walked forward. It was a bit tricky to see the enemy bullets vs my own because they were the same color and shape and height a lot of the time, so they overlapped over each other. Well done making an interesting take on the theme!

Submitted

neat game! it was a bit hard to see the enemy bullets coming at me, especially if i was also shooting

Submitted

Charactet movement is quite fun, a bit like a moon walk )

Submitted

It felt like an acid trip the whole time. Sometimes it seemed like I would just die because I couldn't really see the bullets. Might just be a skill issue.

Developer

Feeling like your having an acid trip was what i was going for, glad it worked. Lol

Submitted

Wonderful game. I'll be honest I was just holding fire the whole time so the boss died off screen. Only thing I'd change is the enemy bullets being a bit bigger, they'd be about the same difficulty to avoid but much easier to see

Developer

lol, it wasn't a very good boss fight anyway.

Submitted

the big guy reminds me of bob's dad in dsand lol
could have done with some shooting sound and a different enemy bullet colour

Developer

Ha, thanks for the feedback.