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"Failed to import GLB" Not sure what I'm doing wrong, all the online viewers can open it...

Try placing the file in the game folder to rule out any permission issues. If that doesn't work, try generating the GLB with a different service.

(1 edit)

Hello Three Eyes Software. I do not know how to contact you directly or give direct feedback, so I am writing here.

I had a difficulty using the glb. model. In short, the model finds it, but the scale is not determined correctly. Initially, I thought the problem was in the scale of the model itself, but reducing its size in blender did not affect anything.

Please clarify, am I a fool or is this a mistake on the part of the game itself? There was a similar problem with the walking direction sprites, since they were not scaled, but applied in a straight line, but this was fixed by simply changing the scale of the image itself.

(+1)

This happens because of an oversight where the game assumes that the model's pivot is centered when generating the sprites.

I've uploaded a patch that fixes it.