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(+1)

the banish or retreat & summon commands were a database categorization error. I set it to user instead of enemy

(+1)

I always recommend testing the plugin on a blank project due to incompatibilities that could occur if used alongside another plugin that overwrites the same code.

About the healing on summons; they are just regular characters, they can be healed just like other characters. Perhaps you are not "carry" them in your party, that's why they are not receiving any heal.

Solution: Use the "recover all" command targeting specific characters. 

I will keep that advice about testing in a blank project, Thanks for bringing that up! 

When I have all the plugins on. The summoning and unsummoning transition lags but that’s not a problem. I am so happy to see the animations are working fantastic!

Also a huge thanks for reminding me! The recover all command must also be set to the summonable character in order for that summonable character to recover.

 Last, how do you show the summons on the menu screen again? I have them under the summoner’s  equivalent summon command but no profile image. Just set like a skill with description and mp usage. 

If I find anything else. I’ll reach and report those issues to you. I appreciate your help, ActumAventinus

Hello again BaronBeef!.

Summons are not meant to be shown in your regular menu.  (they are just "skills")

They are regular characters thought, adding them into your party will show them up.  But is not recommended because some bugs might happen. 

Ive already made some sort of "summon menu". Check out my other plugins.  


I appreciate your contribution. Thanks!.