I see. That’s fair and of course it’s your freedom to do what you want with your game as a developer. I was just pointing out some perceived flaws that I imagine a lot of other players would also feel when playing your game, even if you don’t see it as flaws.
Just talking from my POV here, but as devs I think most of us want as many other people to enjoy our works as possible, so I strive to make them as accessible and as attractive as possible.
I played another game in this jam that is firmly in the text adventure category, Bunker 2037, which I think you might be interested in trying out. Personally I think it’s a more “gamey” game that looks, sounds and feels just a bit more attractive and fun to players, even though it also actually doesn’t have much going on in the visual and audio departments either.