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(+1)

Thanks for the feedback! I agree with all of your points! There might be some bug with the sound, it should be a disgusting sound if the date does not appreciate the gift/food. Did you do them in the right order (gift first and then food)? I will look into it after the jam.

The colorblind take is something I thought about. Originally I wanted more stuff that you had to describe like the type of eyes/mouth/nose/hat and so on but went with the easiest option.

I am not sure what is going on with the physics haha. I just based everything on the xr template but I might have done something wrong. I agree that it should be more clear when you placed something on the plate, I disabled the ability to grab the item but I should probably freeze them on the plate as well. I tried to use the snapping found in the example with the toolbox but could not get it to work.

Thanks again for the feedback, might come back to this project later :)

(+1)

With the sound: I think I get the difference between the disgusting sound (it sounds like puking) and the success sound (it sounds like blablablabla), I just didn't associate the blablablabla with success, it's more like boredom. And the guy seems to puke cheese cubes at the same time.

With the plate: the item seemed to just instantly disappear which I commonly associate in VR with you dropping the item. Having it snap onto the middle of the plate and stay for 3 seconds while he "eats" it (or whatever) would communicate that you placed it correctly. 

Thanks, this is a great effort!

Ah I see! Every time you place the object on the plate, some particles are being shown for some anticipation for if your date liked the gift/food. The sound blablablabla is also just during that time and then after that you should hear either a puke sound/disgust or something appreciative/loving like kisses or mm mm mm. Might be a bit confusing but the puking cheese cubes and blablabla is there no matter what haha.

Ah OK. Yeah the cheese cubes and blablabla overpower any other sounds so it's hard to tell the reaction.