A very simple game, but an effective one. The gameplay is intuitive and easy to pick up, and it's a really clear and excellent implementation of the theme! At its core, it's very solid. The one real critique I have is that the left and right controls were a bit boggling as I tended to hover near the top of the screen, so they were reversed... but I'm really not sure what could be done about that. But other than that one thing, it felt very good to play!
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Chasm Phantasm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Rating | #5 | 3.167 | 3.167 |
Theme Implementation | #5 | 3.667 | 3.667 |
Innovation | #7 | 3.056 | 3.056 |
Artistic Quality (Visual / Audio) | #12 | 2.889 | 2.889 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord tag (Name#1234)
Timmay#****
Comments
I think it takes a little bit for it to ramp up but it gets intense in the 100 range! I also had a hard time seeing the implementation until you get a crystal, then you're a machine gun! I don't know what the batteries did though, maybe sped you up? Overall, great game! Especially for being made in 3 hours!
just 3 hours?! that's incredible! great implementation of the theme; i hadn't noticed anything until i recharged for the first time and realized, ''holy shit''
remember that scene in the matrix, when neo was like, ''why do my eyes hurt?'' and morpheus said, ''you've never used them before''
it was a lot like that
also the sound design in general is spectacular, great choice on those, they make recharging and everything immensely satisfying
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