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Highscore for big balls: 14 Small balls: 22

Simple basketball trainer, played a couple of rounds and then clicked around and found the small balls as well. Like Puntit said, it was hard to see the icons for the small/big balls buttons. I think there should have been some more feedback when getting score maybe some particles. I liked the models of the machine, it looked like the real deal. Fun with the godot sticker on the head of the basketball player as well.

In general I think that the game was a bit too simple for me too hold my interest for more than a couple of rounds. Maybe the hoops could move or you could force the player to use both hands somehow (maybe every other needs to be from different hands?). You could expand this to create a whole arcade hall with different machines like the boxing one, whack a mole and maybe airhockey (that would require some form of opponent though).

(+1)

Good ideas. I definitely would have added more fanfare if I had time. I had planned a background track for "arcade noises" and some blurry arcade cabinets strewn about for atmosphere as well, but I wound up having to work and only had about 3 total days to work on it.  More to add after the jam I guess.