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Sliding tictactoe's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation (audiovisuals, clarity, style) | #28 | 2.579 | 2.579 |
| Overall (main category) | #29 | 2.316 | 2.316 |
| Game Design (gameplay, feel, raw mechanics) | #29 | 2.474 | 2.474 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good experiment. Maybe you could add some additional rules or modify the board to emphasize sliding.
Interesting idea, worth considering if it would be more useful if the rules changes or when the board is bigger. I like the presentation, animations, smooth sliding controls, everything works well in it! ;)
Fun idea about sliding elements, but sad it take a whole turn so didn't find how to use it well
probably give for each player 1 turn and 1 slide? and probably "enemy slide" :D
im really bad at TTT, so even with the ability to move the pieces I couldn't still win a single game, and believe me, I played your game a lot
It is alright :)
This game is more about memorization than actual thinking.
I guess I don't really get the point? Why would you ever want to slide into an EMPTY SPACE instead of simply placing a new piece? It still takes your turn, and now you've lost a piece...
You are somewhat right, sliding is rarely useful.
I thought long and hard about the mechanics of the sliding, there are three options here:
1) O also slides to another empty space
2) Sliding to an empty space or a space taken by your opponent
3) Sliding does not take a turn
What would you think is best?
Not taking a turn is way too strong. Guaranteed win as soon as there's 3 pieces on the board. Instead, changing board state should be something more interesting...
Maybe instead of moving a piece, you slide a whole row/column for your turn? ie top row XOX -> XXO. Now you can get surprise wins, and moving your opponent's pieces is a double-edged sword because you could slide THEM into or out of an advantageous position. Slides must consider attack and defense.
Or get weirder. Maybe something like 2048 where you slide every piece on the board in one direction but they block each other, such that they pile up on the edges compressing empty space. This one could easily be themed as tilting/flipping the table.
There's a lot of room to be creative within a seemingly simple premise.
Thank you very much for you suggestion. I will test the 3 of my ideas and yours too (slide the how row/column) in the next version. Whichever feels most fun will be in the next version
haha its cheating basically :D
I win but at what cost! sorry Ai those are the rules! fun game well done
Simple but fun. Being able to use a piece to first block the opponent, then use for the win is nice :)