Dear Patrícia, thank you very much for a very nice comment! It warmed my heart when I woke up and read your comment as the first thing I did this morning.
1. I'm making the game with GameMaker Studio. If you click on "More information" on the game page, it is written "Made with Gamemaker" ^_^
2. I saw that you didn't back any project, and no worries about being yourself. Yeah, I'm seeing it is going slow on the KS, and I feel confident and calm, because I have plan B :)
3. I totally agree, because I am one of the people that prefers to try a demo before backing or buying :) I posted in some forums after the KS launch, but I decided to focus on finishing the demo first before I continue marketing, so I have something to show. So I've been working on my demo every day since the launch. No problem to re-launch my KS campaign if it doesn't get fully funded. :)
4. I laughed when I read that part "And I don’t know if you did that but if you did then it’s something else that’s not clicking.", because it was sweet.
-> Well, marketing is not my strongest suit. I haven't done anything prior to the Kickstarter campaign launch, because it was mostly to pressure myself to get done by a deadline, so it was and is still a personal goal.
Also when I launched the campaign, I learnt that it was possible to have pre-launch page which I didn't know, so I was too eager to start and finish my game vision without preparing myself for marketing or building communities. My bad! ^_^;
5. Oh, what game are you developing right now? :D
6. Thanks a lot for your kind piece of advice and sharing the funnel analogy concept/phenomen.
7. Thank you. I feel that you are both a pro and a big sis at giving feedback! Please don't stop being yourself as you are <3
Kind regards.