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A jam submission

RecluseView game page

A game about a guy in a bunker.
Submitted by Chathuga — 2 hours, 58 minutes before the deadline
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Recluse's itch.io page

Results

CriteriaRankScore*Raw Score
Fun: Is the core concept of the game fun and entertaining?#671.5211.800
Creativity: How bold, weird, or original is the idea?#681.6902.000
Emotional Impact: Does it leave a mark?#691.2681.500
Overall#701.3951.650
Theme Interpretation: How well did it embody "It's not what it seems"?#711.0991.300

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

This was a solid jam entry with a nice concept and a fun ending that tied it all together. The resource and trading system has potential, and I’d love to see a more polished version where resources are harder to come by, pushing the player to engage with the mechanics more deeply. The sprite work is charming, and overall the game has a good foundation.

That said, the objective wasn’t always clear, and missing UI information made it difficult to track progress or understand what actions were available. A few dialogue boxes could be refined to make trading smoother, and clearer feedback on the different endings would strengthen the narrative side. 

Even so, it’s an impressive first game and a promising start, with lots of room to expand and refine. And since I also submitted a game to this jam, maybe you’d be interested in trying mine too it explores a different idea, but with the same spirit of experimentation.

Submitted

Nice game, I liked the ending. Good entry overall, I had fun playing. Well done dude, be proud! :)

Submitted

I got confused about the objective but in the end it was a great entry, feel proud!

Submitted

Nice concept! i'd ove to see a more polished version of the game in the future. Maybe would be interesting if the resources were more difficult to get, so the player feels the urge to trade more.

I also got a red screen in the first playthrough, but i coldn't figure out why.. what is the trigger?

Submitted

Not a bad first game and the sprite works good.

Submitted

It's missing a lot of UI information for me. I couldn't figure out what I was supposed to do and what is the goal of the game.

Submitted

I got the neutral ending. I like the setup just some of the dialog boxes need a little work/ like showing what you currently have and being able to accept/decline on the spot. Other then that pretty cool premise I;m sure you could add some cool stuff.

Submitted
I don't understand how you incorporated the theme into the game. 60 seconds like gameplay not bad but not very creative. 
For jam a well-established game with all its mechanics. Good job!
Submitted

I guess I didn't totally catch how the game handles the theme. Also I guess purpose is keeping everything in a balance (Happiness, social.. etc.) but overall cool start for an first game. Congrats on archiving that