Visually super impressive :D The roll animation is chief’s kiss. Had a good time!
3 very tiny things that I think could be improved:
- the hitboxes are not generous. You could slightly increase the enemy’s hitbox and slightly reduce the detection area around holes’ corners in my opinion
- It’s too bad that enemies stop spawning after there is 3! It means you can just stop engaging with them and walk for the entire duration. Since there is no reward for defeating them, and they aren’t that dangerous, you easily end up just ignoring them. Would love to see a timer bonus (or only getting hp up crates on kill!) for instance
- On each wave the timer hits 0, but then you still have 3-5 seconds of active playtime. It’s a very small thing but it’s deceptive!
Even with that, excellent job. The character design is lovely and the color palette is very cool <3 The roll and animations overall have a great feeling, bullets are perfect, and at all time what’s happening on screen is clear. Did play more than once, and made some friends try it too :D