I’m sorry to hear this, we’ll do our best to help. A couple of follow up questions if you don’t mind:
- Could you provide us with your hardware specs? specifically the GPU and CPU should be enough
- Could you elaborate on “illustrations”? Are you referring to the background art, the cutscenes (e.g. the intro), or something else? There are a few different ways we’ve implemented art into the game, so this is a bit ambiguous to us.
I’ll be able to look further into this with this info. We’re using C# godot, and it’s known for having lots of video rendering issues, so knowing your hardware details will greatly help.
I have Windows 11 and my processor is Intel(R) Core(TM) i3-7100U CPU @ 2.40GHz 2.40 GHz
