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Ah, I see it now, sorry haha. It's 1:30am here, I'm tired.

Mmh. It is difficult to judge exactly how people tend to use the different mode. Me personally would be selecting smaller areas when I am using it, hence the issue never really shows up. But I reckon a great deal of people are selecting big areas like that.

I'll have a quick look at it tomorrow, at the moment I can't think of anything it could break to fix this issue.

What about vertical text? How often would you be trying to capture that in your case? Would it be on the web or do you play any games with vertical text? :)

jp text tends to only be vertical in specific situations and they aren't very common in games, but quite very common in things like manga which is what I was testing it on;
Which is where the auto mode would be useful since you could just select the whole page, because selecting specific text boxes in that sort of context would be very time consuming.

Gotcha! That is for sure something I'd like to support. Obviously GameTranslate is catered to games, but I'd like to support as many scenarios as possible.

I'll have to think about how this could be implemented. It would probably have to be its own mode entirely. If you want the target language to be written out horizontally, I would have to make it be somewhat of a mix of manual and automatic mode.

Thank you!

I'm not very familiar with Manga, but if most have a text layout similar to this image;


Then I believe we for sure could get away with just making the non-JP text slightly smaller and still keep it within the bounds of the chat bubble. I'm intrigued to solve this so you may see it solved soon (I hope!).

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Yup, the layout is very often in bubbles like that. Though one thing you may want to watch out for is that the text in the green coloured boxes should be ignored since its just giving the spelling for the red colored character.

Though sometimes there is text outside the boxes, that could be fully without a box or with a strangely shaped one. (Random image examples)

 

I look forward to any potential implementations that could be added. :D

Thank you very much for these examples. Just so you know, I have not yet gotten around to a good solution for removing furigana. The only solution I can give you right now, if you encounter issues with that, is to make the manga zoomed out..

Also, any angled text will be troublesome, due to any text in the tool only being able to be rendered horizontally at this moment in time.