At the start of each jam I write down five or six ideas for a game and pick one. I’m leaving three of the ideas I’m not using in case anyone wants to try them out on their own. I encourage all of you to put your own unused ideas and not to be discouraged if someone else is doing something similar. Two people can start with the same idea and get very different games out in the end.
Ideas I’m Not Using But Are Neat:
- Snackshack Problem: Pack people of different sizes into progressively smaller and differently shaped busses. Each stop, the passengers grab food and get bigger by different amount. Tetris + knapsack problem. Probably lends itself well to cutesy graphics.
- Pack Ma’am: Travel from city to city sampling the food. Traveling Salesman Problem. Click different cities or paths inside cities to find the shortest-path Hamiltonian cycle. Simple assets would work well here.
- Overweight Baggage: You’re headed home from the other side of the world. The bad news is you have about ten different transfers. The worse news is that you seem to be getting fatter rapidly. Find your gate at each stage before you attract too much attention. This could be either a stealth game or a faster paced search and memory game. It’s mechanically the simplest of the bunch to implement but requires a fair number of assets.
Idea I Am Using But Hey Maybe You Can Probably Do It Better:
- Drivin’ for Dine-ins: Drive across the country and at each stop select from one of three different restaurants with different star reviews and rating counts. Secretary Problem with a little bit of Oregon trail.