Looking forward to it :D
BigBouncyDragon
Creator of
Recent community posts
I think the fact that you can only shoot in 8 direction, and in the one you are walking, is what makes it very difficult. Best strategy I could find is to position yourself so that the enemy comes in the right direction, then quickly spam the minimum amount required to kill the monster when in range. Despite that could not go very far... You can't flee and there is a lot of monster and not that much ammo
Also can't help but see the opened eyes of the ghost as only one eyes like a cyclop...
Nice!
The characters are sweet and I like how the gameplay change with some passage, that also serve the story well.
Read the file where you worry a lot. I think if you like it there will be people who like it too, and when there is people who don't you're still satisfied because you're proud of it and like it. It's what I felt after barely some games I made too while I was worrying.
For pictures, I am also terrible at drawing but also too shy to contact an artist, but you can find some free assets on the internet! You may have to edit them though. Like this that is Creative Common for example: https://www.newgrounds.com/art/view/magicalnekolenlen/happy-nyuu-year
Wish you good luck! :)
Simple but still cool! I am eager to see the development and more theft content :)
About gameplay, Escape felt a bit useless. It never managed to success despite a lot of tries while I was getting siphoned. I realized then that it's better to let your party die as soon as possible to end the fight and reduce your XP loss
I wonder if I could try to help, maybe like giving some pictures. I know one day I will also try to make an attribute-theft game, also free and also while I am alone
I like the dragon sprite! And it's handmade?! :o
For lost players, I found every steps:
Space or Mouse to interact with things, Escape key to quit recipe book
- Add coal to forge to fuel it
- Add ore (gold or iron), it will become an ingot after some time, hurry and take it otherwise it will becomes burnt after some more time
- Bring the ingot to the anvil and do the minigame. You get a blade
- Bring on the work bench: the blade, a stick and... leather? It will automatically becomes a sword
- If it needs to spark, bring the sword to the grind stone and do the minigame. Beware it seems the left border of the sprite is what must be in the area
- You can bring the shiny sword to the customer! :)
The water basket doesn't seem to be used, you take the hot metal yourself, that's a dragon for you! ;)
I got a bug with Galactica: I finished the game while I was just starting and still at 0.0%. By finish the game I mean she have the heart above her head and final dialogue where she thanks you and sends you to menu when you're ready. I barely feed her some items just to see the cowgirl bonus. Bug happened after I let the game run a bit (were getting 5 min of rest) after I started to collect milk from cowgirls in a box and sending it somewhere else. I maxed the first cowgirl fat.

The last things I was making

Cool game! I like the design and sprites a lot, and the intro also.
The boss music didn't loop and as I easily stunned him (thanks corrupted druid) it was a bit less epic
First time I played it was hard to understand how it works with the steps to use the dice. I think the UI could be much more intuitive
Awesome! To include size coherence in a battle can be complicated, and not only you do it fine, but you also add so much details and changes for immersion and so much variety of situations. I played for hours to explore all the possibilities and be sure I savoured all of that great work. There is so much passion and care, it would be a shame not to!
I also like how the succubus point the things herself for the tutorial. She's cute!
I really worked to write proper english, but I don't think someone who is not english native or studying english professionally can hope to have a style or more than a basic level. That is beyond my skills, what mattered to me was the story and to convey the sensual pleasure I felt when I imagined it.
I think my game should not be seen as a piece of literature art. (Even if technically, literature may be the art of telling something... But despite I worked about what word choose each time (grow, swell, expand etc.), what and when say information, where to cut sentences, where to insist and tell it longer, which is already a lot of details, I probably miss some style effect, word connotation, expression, and some other deep detail in english.)
I just try to write proper english so it looks the less odd possible for a native english.
And I choose to write because it doesn't need assets, but it's just a way to give the story. I could have tried to make a comic.
What is important to me is that people also enjoy or get excited from it. And I am happy you liked it. :)
You're not the first I hear to be too bad at english for such game. I was thinking about making a super simplified english version, and now I am even more convinced to do it. At least it should be much faster to do. :)
And of course it's short right now: at the moment I post this, it's broken. I am still finishing it, with some more content that were missing. But it will still be quite short because I prefer to seek quality over quantity, that the player feel the lustful scenes the same I feel and like them, but I'm not native english so each passage cost me like an hour...
Second, please have a web version
I agree to this so much, and I am surprised again: only 7 can be played in the browser on 25 entries. I don't understand.
I always believed it was safer not to download and run executable from the internet without knowing the source enough. Am I too cautious or are people rather trusting? I know the risk is not big, even less on itch.io, but it can mess up things when it happens...
I submitted my game in time, but it's broken. I couldn't test it in time.
I participate just because it's an expansion themed jam and I like that, I am not really interested the prizes, but I am interested in the people comments as I love to hear people who enjoyed my game.
So is it possible to keep working a bit to fix and still falling in the case: "Your work is valuable and even if you aren't eligible to win we'd still like to add your game to the submission list and showcase your game for history."?
Oh, I love that idea for unused ideas! I always have a lot of ideas but assets rarity and time restrict me a lot.
I like how you attach math problem and gameplay to them.
My ideas may be more about the theme interpretation, and less about gameplay because 15 days is very short if you're a lonely beginner like me with not much free time.
Also my ideas are more about feminine curves then weight, for fetish reason.
Unused ideas :
- Placing people with large curves as bumpers to make something travel from a point A to a point B. Like, you work to distribute rare alchemy ingredient quickly through an area using thick fairies. ^^You have bigger curves with later level, eventually through upgrades.
- Some big being use smaller one to get feed, but the smaller one have to climb her body to feed her, wich increase time or difficulty to climb as she grow larger. Management game to counter that and keep feeding her!
- You're some big being working to carry merchandise or letters. You upgrade to get bigger because you can carry more then, and travel between cities with less step by growing in global size (giantess growth).
- You're a plant-girl starting as small and underground, and grow bigger to reach surface and sun... And maybe after that even bigger to reach the clouds... And even bigger after for the moon...
I actually can have more but I will stop there.
Idea I am using currently (but I am blocking finding assets just for simple butt and bosom expansion) :
- You have to travel around some area, but your body grows steadily wich may block some paths, so you have to choose your route wisely!
Maybe my plan B idea if I failed to find assets:
- Some being can't travel because of his nature (plant-girl, slime-girl in a cauldron... ?) but really wanted to.. So obviously, the solution is to make her grow so part of her body would reach new countries, and technically, she's there! :P
The ratings here won't have much value being alone but, for clean ratings, I suggest we put 1 star to the unrelated category (SFW for me, NSFW for you) and at least 2 star to the related one. That way we are first in the only category each of us are, which would be natural I think.
Also I must say I don't understand what the host meant by 'Best in show' (I am not native english), so I just used it as a Theme rating for now...
I promise I won't post more so I don't bother you while you are busy ^^"





