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(+2)

Simple but still cool! I am eager to see the development and more theft content :)

About gameplay, Escape felt a bit useless. It never managed to success despite a lot of tries while I was getting siphoned. I realized then that it's better to let your party die as soon as possible to end the fight and reduce your XP loss

I wonder if I could try to help, maybe like giving some pictures. I know one day I will also try to make an attribute-theft game, also free and also while I am alone

agreed, they need to make escape less likely to fail, especially since Red is the only one that can call for it