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Echo Circuit's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #1288 | 3.125 | 3.125 |
| Audio | #1868 | 3.250 | 3.250 |
| Artwork | #2144 | 3.542 | 3.542 |
| Creativity | #2741 | 3.542 | 3.542 |
| Enjoyment | #3896 | 2.917 | 2.917 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You first record and then loop yourself to power the world
(Optional) Please credit all assets you've used
it is in the description
(Optional) What would you like to be called if GMTK features your game?
Ardkil
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Comments
Really cool approach to the theme! I really enjoyed this game and the art style it delivered!
the game is great! The music and the sound effects are pretty cool! The movements of this game feels precious.
Really cool game, but it was too hard for me with all the timings required. I really liked the levels that I could finish though :DD
Very cool take on a similar concept of what we did (the whole worker loop gist). Yours feel more precise in the control :)
Getting timings right was a bit annoying, but the idea and concept is great! Also enjoyed the art, good job!
Interesting mechanic. I like the idea of having to synchronize multiple ghosts of yourself.
The second level is very effective at teaching how to play, but yeah, you could probably have divided by two the amount of energy stuff required and still get the same effect.
Other than that I feel like the puzzles are well designed. Didn’t had the patience to finish the last level so I appreciate you posting a solution video so that I can see the solution.
I'm really sorry, but the very second level saying "okay, here's eight loops you need to laboriously record, get to it" put me off. Maybe (r)amp up in a less labour intensive way? :-P
Well, I thought it was well designed such that it didn’t require much thinking but instead showed how you needed to use the resetting timings mechanic to get some things right. It could be completed in about 30 seconds which i thought was ok… I might have been a little close minded tho maybe four would be less offputting, thank you for the feedback
I liked the idea. Graphics and music are good.
However, the fact that loops have arbitrary length and can start and end at any time, combined with the fact that the character gives energy to switches for a very short time, makes it very difficult to setup a working solution involving several loops.
The game feels great to control and the puzzles feel satisfying to beat. I really liked this one, well done!
Fits the theme perfectly! It's an very cool idea that I've never seen elsewhere and the graphics go perfectly with the game. It's a bit mechanical to get a hang of at the start, but it becomes interesting once you reach harder stages.