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Duongkha

16
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1
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A member registered Oct 10, 2024 · View creator page →

Creator of

Recent community posts

Yeah, I figured that they dont do anything after submitting it and there was no time for revisions. Thank you for giving it a try though!

Thank you for the feedback. Sadly there just wasnt enough time for what I was trying to do and wasnt able to test it properly at the end :c

The art and the atmosphere were amazing. The empty world in black and white, with the witch being the only one with the colors to introduce a gameplay mechanic was a really cool to see. I think expanding on this by giving her more mechanics/spells would make it really interesting!

Wow, I didnt expect to finish the whole thing and I also didnt expect that its a whole level filled with various mechanics, with a little bit of puzzle mixed in. Creating the lasso itself was more fun than I thought! :DD

I liked how each of the weapons had different roles and you should swap between them. It also allowed you to time the weapons better, as each of them can have different speed, so you could insta swap to deal damage :DDD. The controls did confuse me a lot as I expected W to move to the middle of circle and S away from the circle. It was fun XD

The beautiful art accompanied with a little narrative. I enjoyed the simplicity of the game a lot and how the little story made me invested in the game a little more. It was easy to understand what I should do. I just wish there was an option to skip the text, as I read it many times over whenever I fail, which I did a lot. I wanna see more in the future!

Wow. This was a really fun puzzle game. The music reminded me of another puzzle game Baba is You. I really liked how this game gave me the liberty of having my own solutions for some puzzles and wasnt locked to only one answer. What a great game :DDD

That was fun. Its simple, yet so satisfying and addicting, especially when destroying the last block for immense speed boost. I really enjoyed it a lot and I think it will greatly benefit from more random things like speed boost to please my zooming addiction :DDD

Wow, the introduction with the beat and the music? Top tier. It was a really fun puzzle game. I thought it would be simple and get used to it with how its looping, but then I got stuck xddd. Really enjoyed the game

I really liked the idea, just wish it was easier to aim, as even a little delay would change the trajectory greatly. I also wish there was an easier way to restart the game than waiting, when I know I failed the throw. I do like the creativity of gaining speed by bouncing between 2 points :DDD. Keep up with the good work!

The movement of the spaceship was smooth and it was satisfying destroying the ships. It was a little hard to control, but thats where the fun comes from :DDD. I also struggled with aiming, even though I knew what I wanted to do. Precision aiming with steering is difficult, but that may just be a skill issue from my side speaking xddd

Really cool game, but it was too hard for me with all the timings required. I really liked the levels that I could finish though :DD

This was not good for my heart. I always expected something to come, so it kept me nervous on my seat the whole time. I think the atmosphere was really scary and you all nailed it. I do wish I did something more than walking, like interacting with more things. It was a scary experience I dont wanna repeat xDDD

I was a little confused at the start, but then I started to get a hang of it. Your game put off an unsettling vibe and if thats what you were going for, then you nailed it! If you had a little more time to polish it and make a tutorial, I think it would be a nice tower defense game :DD

The music was a banger. The core gameplay loop was pretty simple, but fun. I do wish I could have seen where the meteorites fall better though. The gifs do show the meteorite pathing, but I couldnt see it on my side :c

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I had so much fun playing this! The game loop itself is somehow so addicting. The game is hard, but it feels fair. Only part that bugged me is that  appeasing to the good side seemed too hard, as the resources needed, increased depending on your previous donations. That and the random events that kept decreasing the gauge made it really hard to move forward. I still havent been able to clear the game yet, but I will for sure come back to it and properly finish it. :D