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(+1)

I don't know what you plan but ideally, to have an "orchard gameplay" it would be with something like the "umbrella" collectors. Weird for apples but credible for plums and cherries.

About price, make a test on the 1Ha field at the starting US farm to see how many trees you can plant, it will give you the base for max liters/ha and then what you can expect in a season if it's a 1 yield/year. There you'll be able to evaluate a possible €/liter price.

I understand I'll not touch to the present juice factory if fruits prices may change ;)

You got this wrong. You may balance them (the orchards and juice factory) but keeping the idea that the harvest yield would be about the same as olives (so accordingly, balance also the orchards productions we have now,  adjust them a bit - if needed, after I finish Zielonka, we can revise the recipes again).

You can modify the price, but keep the ratio (peaches are expensive).

As for umbrella harvesting trees, would require for me to know better GE and 3D modeling. Now it is easy, because I only work with the textures. The i3d is still olives...

I'm not a good judge for peaches price as I live in an area where they product around 50.000 tons/year so probably not the more expensive place ;)

Before going further with the bakery, I saw many pizza recipes for only 1 output: pizza. I imagine that your plan is "the more difficult it is with ingredients, the more money we make." ?

Because actually it's "the less you get" :p The "basic" recipe: "Pizza QuatroFormagi" (with only one cheese ?) in one cycle cost 39.8 to get 80. The hard recipe (with beef) cost 46.6 to get 60. No real interest then.  

In my mind it would be greenhouse ingredients/cheese/meat as  difficulty order giving the less to the more of money. Are you ok with that ?

Oh, a last thing. I know you want to keep water in recipes, but be sure I wont keep it for.... the wine recipe. Making wine with water ? and you ask that to a french guy, you're a criminal :D I will change my mind if you can prove that the feteasca neagra or "ice wine" producers put water in their vat ^^

Regarding pizza, of course. More pizza output for the more expensive ingredients.

I think the wine recipe is from elsewhere and I didn't bother to think of it. Get rid of that blasphemy :)))

But IRL, some very cheap wines have water and chemicals...

I don't know what to do with your "ethanol". The actual ratio is 14 for 39 (€) so ethanol price is much too high but as it is an uncommon product maybe you have futur plan for it or we can divide its price by 2 without trouble ?

Other problematic recipe (IMO) Brandy. Made with dry corn + plum. Brandy is the english term for what we call "cognac" in France and wherever you are it's a wine distilled liquor. So do we keep this recipe but need to rename "fruit_brandy"  filltypes and  pallets or we make a recipe with wine from the wine cellar (at high value of course :D ) ? Or if you can have another barrel style both are possible. A simple "schnaps" with grain+fruit (or only fruit) and a true brandy with wine 

i didn't found an equivalent for tuica/palinca that are made from plum. It is not a liquor is a 40%-70% alcohol made from plums. In fs22 was still brandy. the filltype and name leave it as it is. BTW it shouldnt have dried corn in the recipe. just plum and sugar... Maybe I messed up the recipe as usual.

Ethanol for now is used only for making perfume. Balance it as you see fit. The price and recipe is from Montana, I just kept it. 

Yeah I know what you mean, we produce such "eau de vie" too. What the german call "schnaps" In FS22 you had a small "Rachiu" production (probably illegal, hidden behind the house ^^) which was a solution. Corn was strange in the recipe yes, as fruit give the taste and the sugar for alcohol, I'll remove it then. But what about the name ? Brandy (even if that's not) or Fruit Brandy as we already have a conversion of other fruits  in plum ? You could take the big glass bottles from Rachiu pallets for fruit brandy and keep barrel for brandy made with your wine from the cellar. 

about the name will see, I am not sure how to name it for now. only pear converts to plum. the rest goes either to cider (apple), either to liquor. As I said we call it tuica/palinca. 

You also have quince converted in plum. 

This building is really hard to balance, bourbon is supposed to give 1 million/year and need 180 Ha of fields, whiskey is worst (and all the possible grain are in the recipe instead of 1 or 2). Cider is 50/50 apple/water, same source as wine recipe ? :)

probably. cider is more like a alcoholic juice. you can make stronger spirts from apples too, but chose cider to diversify. See what you can do. Whiskey I think is from Montana too.

No problem with cider, even if it's not a distilled alcohol (for a distillery building, if you'd put it in the cellar building it wouldn't be a scandal ^^) the problem was the huge amount of water where there is no need, apples are enough to make cider. 

Next step, juice factory, another big work with field size.

Take your time

Sorry to bother you. How long do you estimate the balancing will take? I have many things added/modified/repaired in the map and I want to know if I will release this version before the balancing or all together.