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A jam submission

A Raindrop's PurposeView game page

A platformer about a raindrop annoyed with the repetitive nature of the water cycle!
Submitted by Twoe, ellie.cl, TheSparkliest — 3 hours, 43 minutes before the deadline
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A Raindrop's Purpose's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#20193.5964.100
Narrative#23172.7193.100
Enjoyment#39462.8943.300
Creativity#39973.2453.700
Audio#44732.6313.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It is a game about a raindrop going through the water cycle. The water cycle is a loop.

(Optional) Please credit all assets you've used
Assets from https://kenney.nl/assets are in the files, but are not ever visible on screen. Just used as placeholders.

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Comments

Submitted

Neat idea,and very cute art style.

As others have said, the platforming could be improved, even if a bit of frustration is intended. The movement carries way too much momentum, the character slides way to much, so it is hard to stop and do more precise movement.

Cheers and good luck!

Submitted(+1)

Wow, the desert level was brutal. One particular note from me: that one screen with the three leaves, it was rather unclear (at least initially) that the expected timing (for when I should touch them) was something like middle, right, left--I would have expected them to all go at a similar rate, or to all be done at the same time, but instead it was a bit of a mixture of both.

The floatiness of the controls made some of the platforming very difficult. But, I have to imagine that's intentional, with the water drop theme. And I can definitely appreciate wrangling some floaty controls. It was definitely satisfying to win. :)

I did appreciate that the water droplet saying the fire level would be easy was on point. It was easy. So, it was nice to see the gameplay & the story line up in that way.

I thought the spider web object was very clever.

All in all, a pretty tough platformer but on-point. I think the hand-drawn style is pretty neat.

This was a very cute game and a fun play! I like the style a lot, but the movement could be frustrating at times.

Developer

I'm glad you enjoyed, definitely frustrating a bit by design, but some of the frustration is just poorly designed collisions lol. Thanks for playing!

Submitted

Has charm, really liked the hand-drawn aesthetic! I found the movement and collisions a little wonky, but there's some fun to be had in the challenge! I think this style would go well in an educational setting especially

Developer (1 edit)

Thanks for playing, despite the weird movement I was hoping to hit the mark where it was engaging but not too difficult for a game jam. Glad to hear it was fun!

Submitted

I'll be honest, I hate platformers, but this game...this game makes me happy to play it. Might be the music design. Might be the whole water cycle thing (my inner geek was much pleased). But whatever it is, it has the hallmarks of something great.

Developer(+1)

Thanks for playing and for the praise! I'm really glad you enjoyed it :)

Submitted

The art style is great! Very cosy vibe to the game. The movement and and collision felt a bit weird. You can stand really far from the edge without falling, which made the first desert level unnecessarily awkward.

The picture is as far as I reached. I knew what I needed to do but the controls and my lack of skill were making it difficult, so I just gave up.

I could tell a lot of creativity went into this. Good job!


Developer

Yea, movement needed some refining for sure. Thanks for playing!

I could really feel the love put into this game! The way the raindrop moves and slides. The weight when it falls. The artwork. Had a lot of fun playing your game!

I did run into a few small collision issues specifically in the second stage where there's nothing under me, but the raindrop would not fall.  Added to the platforming difficulty but honestly made me enjoy the game even more! Great job!

Developer(+1)

Hey thanks!

The collision is something that kinda felt off for sure and could have been changed a little but I'm glad you were able to enjoy the difficulty!