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STAR DESTROYER's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1152 | 3.643 | 3.643 |
| Artwork | #1492 | 3.767 | 3.767 |
| Audio | #2544 | 3.093 | 3.093 |
| Creativity | #3773 | 3.302 | 3.302 |
| Narrative | #5152 | 2.093 | 2.093 |
Ranked from 129 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A key mechanic is picking up planets which orbit (loop) around you
(Optional) What would you like to be called if GMTK features your game?
Team Roland
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Comments
Fun and Addictive, but I wish your planets were more visible. Great game nonetheless!
Very interesting and catchy game. I like the loop design for planets. Also VFX are soo good. If you have a free time pls try our game Loop Cuisine.
Amazing job, it's really addicting . Art work is awesome and so is the mechanic
This is pretty sick! I like how the upgrade collection/ditching keeps you moving. Good job!
Fun game, artwork is great with a fun execution
Really cool idea! Took a little bit to get the hang of, and it could be very chaotic at times, but I had a lot of fun :3
Really cool concept! Loved the game design and the artwork, the music blended so well with the gameplay too.
Art is great but the audio design is actually incredible, it was very fun listen to the track. All the sfx (which was indeed a little loud) also fits very well with the music too.
Pretty interesting take on the theme, but honestly I feel like it was a bit tacked on to fit the theme rather than a focus of the game. I mean, it's about celestial bodies, but you pretty move like a normal top down shooter, except for the bit that there are planets, which are upgrades that orbits around you. I thought the mechanics of being able to shoot your upgrade away is a bit weird as well. I feel like I never really want to do that, I just do it on accident when I try aiming at the enemies and it feels bad when it happens.
Some other nitpicks on the gameplay includes: the asteroids look to samey to the background, which is hard to differentiate, unlike the sun and the mob enemies (red dwarfs). I also thought the arena area is a bit too small for this type of game, so it felt too restrictive.
Really cool! I really loved the art and was overall just a fun game
extremely fun game :D i love the main mechanic and how different planets give different things its so cool :D
Really love the idea that upgrades can become stronger bullets by shooting them.
Holy i have Skill issue BUT THIS IS SPOT ON WELL MADE this kinda game i can make in a year not in 3 days THE PXIEL ART DESERVES a 10 Star. other than that HOLY AWESOME GAME
I really like that you play as the sun, that is very cute :) I was not really good at the game, but that's my skill issue, not the games fault
Really cool execution of a fun concept!
this is one of the best games i have come across so far
please play and rate my game
One of the best looking games I've played so far in the jam. Found myself wanting to play another loop once I was done. Hope you folks keep at it!
Really fun game, like an advanced version of asteroids.
Suuuuper fun physics, feels really chaotic. A bit hard, but the upgrades are really fun.
Good game. The base game is in a very good state. I did encounter some audio inconsistencies, like the volume being low and then returning. The game could also use some permanent upgrades and enemy variety.
Good game overall, good job!
Very cool game. I reached a really high sccore but i feel like it needed perm upgrades