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RelampaguM

25
Posts
6
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1
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A member registered Aug 12, 2024 · View creator page →

Creator of

Recent community posts

Loved playing this. Well done!

Really loved the experience, it was really fun and I loved the concept! Great work! Just wished for the enemy atacks to be easier to see (the clock time / number). It beeing at the same color of the rest of the game pallete and the enemy usually beeing at the middle of the arena, made it a bit hard to see

Yeah mate, you looped back to the beginning, congrats! 

Dude, I was really anxious to play the game, but sadly, ended up in the same loading problem. Hope to be able to play it when the jam ends

Really nice game, it took me a while for my reflex to be fast enough for the AI, but I ended up betting it a few times, It was fun :D 

That's amazing. It took me a second to understand what's going one, but once I figured it out, It was a blast. Really enjoyed this game and the puzzle aspect is truly amazing. Good job! 

Hey, very nice Tom & Jerry simulator! I liked it!

Loved the game. The artwork is awesome!

Hey, really loved the game and the concept! It was really fun to play. Just something I faced was a bug that first made my wheel not spin, and them removed my abilities from it. Besides that, amazing work! Really cool

Amazing job, it's really addicting . Art work is awesome and so is the mechanic

Loved playing it! Very cool concept

Hey, thanks for playing. Happy that you liked it! About the box bug, do you mean you can pick the box and still "jump from it"?  Like this?



If so, that's actually something that I chose on purpose, so the player can use it like a coyote time and go faster through the levels. I'm happy that you noticed it 

Yeah, sadly I'm hearing this a lot haha. I've already solved the issue, but sadly, not in time for the JAM's deadline

Thanks for it! I've already solved the issue, but sadly, not in time for the JAM's deadline

Thanks for the feedback! Just uploaded an update allowing the arrow controls. About the coyote time, I'm still thinking the best aproach to it!

It's a fun game ideia, but the player movements felt like walking on ice

I liked this game, but i feel that in the game progession, the player fov X number of cards/actions it's a bit too over overwhelming. Maybe a more dynamic FOV would be better 

I like the ideia of the game and the look and feel, but I don't not what it is, but I think there's an element missing

Great game! Very funny and a bit hard. Mandou bem!

Thanks for playing and for the feedback! I've gathered a few ideias for a next update, and two of them would help solve this issue you said:

- Increase the size of the tiles, so it's easier to select then (If you play the game in your phone, it's almost impossible to select correctly)

- Add the hability to choose either you start the movement after releasing the mouse button, or having a go button

Really fun game! The controls and movement area very smooth. Just wished for the "rocket/bullet" to interact with the "laser", so if the player manages to make those two collide, you can destroy de rocket until a new one respawns

This game is really well done! Fun experience!

Very fun experience. Ended up spamming my space bar to defeat those enemies!

Very fun to play, wish to have more types of dropable items

Thanks! I've ended up cutting a few of the harder maps. After the Jam, I'll updade and release then all