Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Lunifee

64
Posts
5
Followers
A member registered Jul 09, 2023 · View creator page →

Creator of

Recent community posts

Danke sehr! Das ist eine coole Idee, die Geschwindigkeit der Wolken abhängig von der Nervositätsleiste zu machen! Eigentlich sollte es auch noch einen leichten Blur-Effekt auf dem Bildschirm geben, wenn die Anzeige ganz voll ist, aber durch einen Bug wird die anscheinend leider nicht mehr angezeigt. Wir machen vermutlich noch eine Post-Jam Version mit ein paar Bug-Fixes :)

Thanky you for telling us 😂 We will fix that after the jam ends!

Really nice story-game! I was so proud that I solved the case correctly first try :D Amazingpresentation!

Wow, this was a really impactful short-story with incredible art and audio presentation! I am not quite sure if the inputs had any effect at all though, because I did not see any visual feedback for pressing correct or wrong buttons.

Wow, that game was so funny and charming! I laughed so much and the dialogue was so relatable ... ^^

I really like the tower defense against brain rot idea ^^ The presentation is also very well! I sometimes struggled a bit to place towers in positions when there was a tower directly before the slot, but I managed to successfullly finish 3 levels :)

Ich habe das Spiel jetzt in Firefox spielen können :) Und es hat super Spaß gemacht! Wollte alle Dialoge ausprobieren. Super kreatives Writing!

Thank you, that sounds great! Good job nonetheless

Cute game! I liked the little ghosts and the sound effects. And I love the word play with the word "Soul Food"

I am not sure that I like the news that my death will be in 2065, but at least I will live! :) Funny game with cute visuals and audio!

Super witziges Spiel mit starker Message! Und sehr einzigartig mit den Green-Screen (Yllow-Screen) Aufnahmen!

Das Art von dem Spiel ist echt sehr süß! Ich habe es aber nach mehreren Versuchen leider nicht hinbekommen, einen Fisch zu angeln, weil ich es super schwer fand, genau auf die Blubberblasen zu zielen und dann auch noch genau richtig auf die Leertaste zu drücken, um zu angeln. Aber ich war auch in Stardew Valley immer echt schnlecht im Angeln ...

Why exactly am I attacking the animals? Are they polluted by the water? Poor animals :(

Very cute visuals!
I am not sure that I understood the combat mechanics. I pressed with the mouse and I also dodged through the room and also tried pressingE and Q. E and Q seemed to do nothing and I seem to have hit the demon with the mouse, but I always dies before him ... Maybe I did something wrong?

Really like the art and the audio! Also the concept of being able to move either your body or use a psychic ability to move things to block bullets is really unique! Would be awesome if this game would be finished in the future!

I love the art style and audio! I am not sure if I just did not find the shop that is mentioned in the description, but I did not know how to spend my credits.

Ich kann das Spiel leider nicht spielen wegen "Memory Access out of bounds" (in Chrome und Edge). Aber die Idee klingt super lustig und ich mag auch das Art total. Würde mich freuen, wenn nach dem Voting noch eine spielbare Version hochgeladen wird :)

Das Konzept klingt tatsächlich etwas ähnlich wie das von unserem Spiel. Aber anstelle eines Roboters, der die Reaktionen der Menschen beeinflussen will, geht es in unserem Spiel darum, das Publikum zu beeinflussen, indem man die richtigen Worte für seine Rede wählt. Schau gerne mal vorbei :)

Relatable ^^ Fand es witzig, die ganzen "bösen Gedanken" im Kof weg zu hauen. Bonuspunkte für die Katze :)

In unserem Spiel geht es auch um verwirrte Gedanken, aber ausgelöst durch Nervosität und Lampenfieber. Gerne auschecken!

Cute visuals and I like the idea of a health and mind bar and fighting with yoga poses :) I think it would have been more intuitive to have an attack button (like space or with the mouse) instead of attacks happening automatically. Also, I did get quite some health upgrades but did not figure out how to replenish my health, so I could not really use them. 

Really funny game idea with the intrusive thoughts that manipulate your inputs! I wish there was a little more time to react to the intrusive thoughts thoug, because I almost never managed to remove it before it was actually performed. 
I love the hand-drawn visual style and the self-made audio :) We also hand-drawed and recorded all our visuals and audio for our game. Feel free to check it out, if you like.

I love the core concept of the game! It does not seem to get finished though, because the icons were missing for me and I always died right after the second white box. 

Cute game! I like the concept and the art, but I unfortnately could not finish the wall jump level, so I do not know how to finish the game. I just kept sliding down from the walls eventhough I tried to press space and move in different directions at the same time. 

Funny game! It took me quite some time to figure out what I had to do to progress after the first level, but I managed to figure it out :) I got completely stuck at the mirrored inputs level though. I understand what I have to do, but I just could not get it right ...

(1 edit)

Very funny and creative game! I loved the dialogue and the different unique characters. Also, good job for creating so many assets in such a short amount of time!

Really cute and polished game with nice visuals and audio! It makes me a little sad that I was so bad at keeping my fishies safe :( I only ever lasted like 5 short rounds before being defeated. Maybe I was just too slow. Is there a way of beating the game or is it mainly about lasting as long as you can?

Really nice game! It took me some time to figure out how to jump between areas and how to do the color challenges, but I was very happy when I eventually figured it out :) I think the concept has a lot of potential and it would be awesome to see some more levels and audio being added after the jam!

Thank you! We unfortunately did not make the rules very clear for the first minigame. You are supposed to completely color in the area of the 10 (just like for the 7 with the balloons and 4 with the flies). You receive more (less) points when you color in more of the correct area and do not color over the lines. 

Really nice minigame game! I loved the art and the audio. I think you were supposed to keep the beat, but I just jammed the press button and that worked as well. Some more penalty for not keeping the beat could make sense there? Or extra points if you are on beat maybe. But otherwise I really liked the game!

We made a warioware-like game with lots of minigames, so feel free to check ours out as well :)

I like the concept and the art! I struggled a lot with the controls though. On my german keyboard I needed to press y instead of z (because they are switched). Also jumping with y/z felt really weird, when normally it would be the space bar in most games.

Really like the art and audio, but I was not very good at the game. But I have no experience with bullet hells, so that is to expect. I survived for 50 seconds in the first wave and then got hit and frustrated. 60 seconds feels a little too long for me for each wave, because you understand the pattern already after like 20 seconds and then its just waiting it out. 

Wow, that was soo hard! I was only able to hit the mouse cursor ones and none of the keyboard ones. So I unfortunately did not see much of the game. The game looks really polished though, so difficulty otions would be great to make the game more accessible!

At first I was a little confused by the timer and when to click "send now" but I figured it out quickly (I skipped the tutorial texts by accident). Then the game was a lot of fun! Really nicely executed for a game jam!

Really cool puzzles! Love the idea and had a lot of fun playing this game! I sadly did not manage to figure out the last one though ...

I really liked this game! It took me quite some time to figure out the puzzles but I was so proud when I figrued them all out and could finish the game :) Was a little hard to read the text at times though.

Really nice colleciton of minigames! I like the art style a lot :) Always failed at the minigame where I should reach the door, because I struggled with the jump height ...

Feel free to check out our game as well :) We also made a warioware-like game with lots of minigames where you count down from 10 to 1.

Really nice game! I loved the concept of gaining more time by collecting coins in a maze, because you really have to plan your way ahead ... I almost finished the game first try! :)

I like your minigames! The idea of having a shared countdown time for all minigames is really fun! I was really bad at all the minigames except the memory though ^^

Feel free to check out our game as well! We also went with the minigame idea and made a warioware-style game with 10 minigames counting down from 10 to 1 :)

This game is so cute! I love the sound effects and the concept. Also the mechanic that you can push the vampire around at different speeds was so fun! Sadly, I did not manage to get it all the way down, because I always dropped into spikes at some point.

Feel free to check out our game as well. We made a warioware-like game and we also included a vampire minigame :)

I really like the idea and the art style! I was a little confused in the end if I did everything correct or if still something was missing though, because I did not reach any end screen. 

Thank you so much! I actually used real alcohol markers on paper for the art which I then scanned to digitalize it.