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A jam submission

Engine PoolingView game page

Fix your train and break the time loop!
Submitted by shinyadmiral, Albatoris, Tiefling306, goatsoupmp3, TwinTailz, Shaun (@ShaunJaeschke02), JaredV, plubsoft (@ploomutoo) — 19 minutes before the deadline
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Engine Pooling's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1834.0534.053
Artwork#3014.3684.368
Narrative#11303.2113.211
Enjoyment#20713.3683.368
Creativity#28133.5263.526

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In Engine Pooling, you are stuck on a train that is trapped within a time loop. The goal of the game is to break out of the loop by running maintenance and fixing what breaks down to increase the train's speed until it reaches maximum.

(Optional) Please credit all assets you've used
N/A. All assets created by our team: Utilities Not Included.

(Optional) What would you like to be called if GMTK features your game?
Utilites Not Included

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Comments

Submitted

Lovely 3D art, the character designs are adorable! I’m impressed by how well-composed everything is for a game made in 4 days, great job on that!

Submitted(+2)

Cute!! Great art and execution.

Submitted(+2)

Goated game, could see this making some top-tier friends. Visuals were awesome, sountrack was great my only thing would be that issues seems to start really frequent and then become less frequent but otherwise had my blood pressure peak. Awesome game!

Submitted(+2)

one of cutest arts that I have seen in this jam

Submitted(+1)

I love the artstyle and the environments. The game over screen was good too haha. I had some trouble playing the WebGL build in safari but it worked on Chrome

Submitted(+1)

Very nice artstyle! The first fuse kept breaking a couple of seconds after I fixed it not sure if that is intended or that was just some bad rng!

Great Job!

Submitted(+2)

Seemed a bit complicated at first with that map, but ended up enjoying it to the end. I really like the artsyle!

Submitted(+2)

I really liked this game! nice work done here.

Submitted(+2)

This one looks and fell AMAZING! how you did that in 4 days? Very fun and super polished, well done!

Submitted(+2)

I loved the style of this game it was a cute look for the chaos that was happening to the train. I did find it a bit hard to keep track of all the things I needed to do at times, multiplayer would work wonders here, but it was a fun idea made pretty well! A good team entry!

The web version did have some hitches as stated in the description - if this is made in Godot, I'd suggest triggering all effects off-screen before the gameplay starts so that they get compiled and stored in memory in order to avoid new effects lagging the gameplay!

Submitted(+2)

I genuinely have no idea how you are supposed to manage the track and fix things at the same time. Not saying it's bad, I enjoyed it a lot but I feel like it was meant for multiplayer and people managing different tasks than running back to the start of the train to change tracks with how fast it goes. I genuinely had no time to change tracks. Like, one person for managing the tracks, one for managing cargo and one for fixing things.

Gets a lot of points from me for genuinely putting the player in a floatie. Adorable.

Submitted(+2)

The artistic style you've achieved is really cool, and it's also really fun to fix things, good game.

Submitted(+2)

Impressed with the size of the game world! Nice work