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Nebster

111
Posts
18
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8
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A member registered Mar 10, 2022 · View creator page →

Creator of

Recent community posts

I was in the same boat!

AAAAAAH, that was really stressful. A reminder to keep your desk clear. Really well made and clever concept. Good work all!

I like games that take a classic game concept and turn it on its head. Good work!

This game deserves more love! Really got me invested even though I struggled to solved the puzzles. Good luck!

I think this is one of my favourite games of the jam, really good! Well done everyone involved! Grill should be named "George Foreman". Good luck!

Great concept, took some getting used to but I enjoyed playing. Good work!

Thanks for playing! I am really impressed you finished it, well done!

I LOVE the concept of being the bad guy in games! Unique bomb-based idea. I like the charming style but would rather the art be more cohesive. Good work!

Clever game, I can imagine designing levels is a pain so good work!

Single-player Amongus! I enjoyed but wish there was more to do in-between issues. Good work!

Amazing style, not my usual type of game but had fun nonetheless! Good luck!

Loved the game, could play it for hours. Good luck and well done!

I love the style of this game! A bit slow to start but the narrative set-up was good. Well done!

Loved the game, embarrassed myself on stream getting stuck on level two. Good work!

Amazing looking game! Not sure what to do to improve but I had a lot of fun. Good work!

A bit slow to begin, I love the analogue horror aspect and the writing was great. Good work!

I like the fuel mechanic, sometimes a bit hard to know what to do next. Good work!

That's what I plan to do for the next few hours. Good luck!

We both made difficult platformers! I enjoyed the game but I think the theme could have been incorporated a bit more. Good work for 2 days effort!

A creative and clever take on the theme, it does get a bit difficult but mainly got slipped up by the American date formats! Good work!

Really fun game! It is nice to see another game use BPM and you included it so well along with the theme overall. Took me a few goes to realise I needed to deflect to do damage but it was fun once I did. Nicely polished too, good work!

It was fun to see the development of this game, the amount of polish achieved towards the end was really impressive. Addicting gameplay and really fun interpretation of the theme, good work!

Thanks for your support during development!

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Just used this in my GMTK jam entry, Down to Timing! Credit given in the game description, thank you!

A really well presented Wario-ware style game, just wish the puzzles were a little more complex! I see why there is an adventure mode to introduce each minigame but freeplay is a lot more fun especially as it gets faster. Good job!

One of my favourite games of the jam! A really satisfying game loop and feel. Such a clever take on the theme, and well made. Good job!

Really polished game for a jam, clever concept and low stress, Good job!

We both made games featuring a metronomes! Your game is simple but it does what it needs to well, good job!

A little loose take on the theme but really well made game considering how early it was submitted. I think maybe a painting by numbers mode would work even better for the theme! Good work though!

Easy to control maze game but sadly gets a bit boring after a few mazes. Though I like the time pressure, I feel like you could include some more features to tie it into the theme like keeping your multiple solutions but maybe only one of them is the correct number that comes after the previous levels number. Still surprising for only 6 hours of work, good job!

I like the concept, sometimes it is a little tricky to build up the pickaxe before getting trapped in but I can't judge my game is much harder. Main issue for me is the audio was so crunchy/glitchy that I had to mute the game. Still good work though!

Such a high quality, short and sweet submission. Expected at least one counting down bomb game but this was very clever and well made.

I really enjoyed the recursive nature to waking up sheep and using them to progress to the next level. The style has charm but the music was quite repetitive. I like the count down being interpreted as counting sheep and incorporating sleep into the game. Well designed!

Guess I'm stuck reliving my cookie clicker days now... (writing this on my government issued 2 minute clicking break)

Scrolling the submission feed at 2am and I stumble upon this delightful game. Very clever, interprets the theme really well and super polished considering it was submitted over a day and a half early. Amazing work!

Hi thanks for playing and your kind words! I watch you playing a few jam games on stream yesterday, I know you said you probably won't stream any more of the games but did you end up streaming this one or just play off stream?

I love the cutscene that happens before each round! Makes the tiny hero seem so scary only for them to look so small compared to you. I would like to see more enemies per round and some of the attacks felt slow to trigger. Fun overall!

Thank you!

Love the idea based on a trend! Surprised how many different options there were to buy, enjoyed the growing variety and scaling of fights while the art and sound really worked well for the game. Great entry but not fully convinced by the theme

I left my review in the jam submission but I wanted to ask here, how did you get the images to look how they do on the sidebar? I only seem to be able to show or hide. Thanks!