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A jam submission

Outland ForestView game page

You find yourself in a never-ending forest that constantly loops in on itself. Forever lost in Outland Forest
Submitted by Jakers05 (@ThatStoveTop) — 1 hour, 33 minutes before the deadline
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Outland Forest's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#12753.1384.000
Artwork#35393.1384.000
Creativity#40473.2364.125
Enjoyment#45692.7463.500
Audio#52422.4513.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player explores and gets lost in a forest that constantly loops in on itself

(Optional) Please credit all assets you've used
Bird - Parajo 1 by Lunevix, Alagard font by pix3m, Bird Noise 14 by SpaceJoe

(Optional) What would you like to be called if GMTK features your game?
Jakers

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Comments

Submitted

This was extremely good once I was able to properly play it, but I spent around an hour wandering the first section, as the audio seemed to get stuck on the delivery point and I couldn't manage to navigate the loop points to it. I even partially decompiled the game and found your tilemap that shows where they are, and only barely managed to stumble into the right path after trying a ton of times. After that I managed to get through the rest quite easily using that tilemap, because I had spent so long at that point I didn't want to bother making my own. This leads me to my suggestions/criticisms:

  • The sprint speed should be the default one, or move the sprint button to shift, as holding ctrl hurts your finger after a while.
  • There should be some kind of built in mapping feature, footprints that you leave as you walk, or at the very least a compass to help get your bearings (The instruction to go north only made sense because I had the tilemap).
  • I think a better way of doing the first section where you follow audio would be to have the audio player on a path that it moves along as you get near it, instead of jumping to set points. I found that even if I could tell exactly where the audio was I would often be on the other side of a wall from it, then have to find another way around (Granted it would be a bit more complicated due to the teleports).
Developer

Hey! Thx for giving my game another shot! TBH, if I were to make the game again, I would definitely go about it completely differently (like having each of the puzzles slowly combine and teach you the mechanics of the game instead of them all having their own separate mechanics). As for the feedback you gave me:

  • Yeah, you're right about the sprint mechanic.
  • I did consider adding a breadcrumbs mechanic (something you can place down to tell where you've been), but was worried that it might've broken the illusion of the looping points. A map is probably a good idea, though. I can also see how a vague direction to go north when you have no sense of direction would be confusing lol.
  • The audio in the first section is very janky, I'll admit, and your idea of putting the audio player on a path is a very good idea. I haven't worked too much with paths in Godot, so I never even thought about doing it like that. 

Overall, I'm greatful that you spent so much time with my game and gave me some good feedback!

Submitted

I really loved this game ! its fun, beautiful :) Nice job :)

Developer

Thx! Glad you liked it!

Developer

***IMPORTANT PLEASE READ IMPORTANT*** 

 NOTE: In order to actually play the game, you need to download the .pck file right here, as well. Turns out I goofed and forgot to embed the .pck file into the downloadable .exe file before uploading it to itch.io and nobody has been able to play my game (oops!). I hope this extra step won't deter you from giving my game a shot! (also why did two people rate my game when nobody could play it???)

https://jakers05.itch.io/outland-forest-pck-download

Submitted

Love the mixed use of 2D and 3D

Developer(+1)

Thx! Now YOU can experience the mixed use of 2D and 3D yourself with the creation of https://jakers05.itch.io/outland-forest-pck-download! In just 1 easy step, you can download the missing .pck file that I forgot to embed the first time from the original uploaded .exe file and be able to ACTUALLY PLAY THE GAME! I hope you give it another shot! 

Submitted (1 edit)

I wanted to try it, but unfortunately unless you select a specific option Godot games need both the .exe and .pck files in order to run, and only the .exe is downloadable.

Try and contact the organizers to see if they'll allow you to edit your submission to include it (ideally with both in a zip file), I had something similar on a previous jam and it really sucks when it happens. :(

Developer

aw crap

Developer

Hey! Thx for bringing this issue to my attention! I've come up with a temporary solution and created a separate page just for downloading the .pck file here: https://jakers05.itch.io/outland-forest-pck-download. I hope you can come back and give my game another shot! (I also hope it works this time.)

Submitted

I liked the Idea of game

Developer

I'm glad you liked the idea lol. I've created a page at https://jakers05.itch.io/outland-forest-pck-download to download the missing file from the original download so you can actually play the game! I hope you give it another shot!

Submitted

None of the downloads seem to work for me. They all give an error and warn that a .pck file may be missing, or that "if you've re-named the executable, the associated .pck file should be renamed to match it (without the extension)"

Developer

Yeah, sorry about that. I forgot to embed the .pck file in the original .exe file (you need both files to run the game) so I've created a page to download the .pck file here: https://jakers05.itch.io/outland-forest-pck-download. Download the file into the same folder as the executable and the game should now be playable (hopefully!). I'd appreciate it if you could give my game another shot! Sorry for the inconvenience!