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Hey! Thx for giving my game another shot! TBH, if I were to make the game again, I would definitely go about it completely differently (like having each of the puzzles slowly combine and teach you the mechanics of the game instead of them all having their own separate mechanics). As for the feedback you gave me:

  • Yeah, you're right about the sprint mechanic.
  • I did consider adding a breadcrumbs mechanic (something you can place down to tell where you've been), but was worried that it might've broken the illusion of the looping points. A map is probably a good idea, though. I can also see how a vague direction to go north when you have no sense of direction would be confusing lol.
  • The audio in the first section is very janky, I'll admit, and your idea of putting the audio player on a path is a very good idea. I haven't worked too much with paths in Godot, so I never even thought about doing it like that. 

Overall, I'm greatful that you spent so much time with my game and gave me some good feedback!