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A jam submission

Loop ChessView game page

Strange chess, I guess.
Submitted by DilemmaGX — 1 hour, 15 minutes before the deadline
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Loop Chess's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#13263.5913.591
Creativity#19753.7273.727
Artwork#33313.1823.182
Audio#42972.6822.682
Narrative#61821.9091.909

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Loop chess will loop the chess board, and the player will control the enemies chess rather than removing them.

(Optional) What would you like to be called if GMTK features your game?
Yiming Chen

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Comments

Submitted

Very cool game idea, I think you expand it to two players, with a larger board and more pieces, and turn it into a successful board game

Submitted

I had a hard time with understanding how knight moves. But game has good puzzles that captured me for a long time and custom levels is a wonderful addition

Submitted

Very nice concept, love the art.

Submitted

Nice concept, visually very clean. Would definitely have been nice to have to have more levels, I feel like every levels was pretty easy except for the last one who is nicely difficult.

Submitted

Interesting concept! I wish there were more levels and the logic was explained somewhere, but including a level editor added some neat functionality to it. 

Submitted

cool game.  Able to custom levels is good to have.

Submitted

Very good concept, super clean UI for a very relaxing game. I didn’t make it to the end but I’ll definitely come back to it later. Well done!

Submitted

very fun chess puzzle! Also did you make this with web framework? 🤔🤔🤔 that is so awesome friend!

Submitted

I like this take on chess puzzles! Last one was a thinker.

Submitted

Wow this looks really professional! Final puzzle required some good thinking too. Nice job!

Developer

I started really late (I literally only spent 9 hours doing all of this and found myself deleting everything and reworking it 3 times), so I only managed to make 5 levels. But anyway, I think it would be better if players could share their own puzzles and solve others' puzzles, so I quickly added the export and import features in 1 hour.