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A jam submission

Getting Over Them with EvoleoView game page

A precision platformer about the frustrating loop of getting over someone (GMTK 2025)
Submitted by Evoleo (@evoleodev) — 1 hour, 7 minutes before the deadline
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Getting Over Them with Evoleo's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#1024.1904.190
Enjoyment#33533.0483.048
Creativity#49643.0003.000
Artwork#54842.6192.619
Audio#84471.4291.429

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
the game is about the frustrating loop of getting over someone, of breaking up, breaking down and getting back up

(Optional) What would you like to be called if GMTK features your game?
Evoleo/Leo

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Comments

Submitted(+1)

With the athmosphere, the narrative, the way it's presented and the simple shapes, you really took advantage of the limitations of the game jam to produce something that is just purely beautiful. Great job!

Submitted(+1)

The platforming feels really nice and damn, the story… I love how we fall to the beginning of the level at the start, very fitting. Well done!

Submitted (1 edit) (+1)

fun platformer with creative narrative

Submitted

I like it a lot, great story.

Submitted(+1)

Well written game, I loved it, really.
Well done!

Submitted(+1)

Really beautiful! Nice game and great words. Very creative. <3

Feel free to check out my game, The Orbital Cascade https://sixthgear.itch.io/orbital-cascade

Submitted(+1)

It's a really weird and funny situation: I'm obsessed with game poems, and completely by chance I opened your game, and wow, how beautiful! I love it, I enjoyed rereading the sentences after each fall. My favorite narrative experience here!

Submitted(+1)

From a gameplay point of view, it is very solid, the movement and everything feels great. But for me, of course, it’s the narrative that really stands out and makes this game special. The storytelling is tightly integrated with the level design, the phrases connect with the platforms in meaningful ways. For example, “slip” corresponds to the ice platforms. Also, the lifting platform matches the description of time really well. I also think it is a great idea to use a cube as the player character in a precision platformer

Submitted(+1)

Nice and responsive controls

Submitted (1 edit) (+1)

Getting over it but the narrator trauma dumps 😭🙏. On a serious note tho i enjoyed the game a lot. The physics felt very smooth and the narrative was intriguing! Didn't have the patiance to finish it tho. not again...

Submitted (1 edit) (+1)

It was so relaxing and enjoyable to play.

thank you for the calm narrative I absolutely loved it.

Really Amazing job 

Submitted(+1)

this was really lovely! one of the few getting over it-likes ive liked because instead of retreading getting over it's discussion of the value of frustration in video games, it does its own thing. even if i don't super personally relate to the feelings expressed in this game, im sure many other people do, and i respect it heavily for that. really unique game, loved every second of it.

Developer

thank you! this really means a lot