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Loopin' the Third's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #2143 | 3.688 | 3.688 |
| Enjoyment | #2526 | 3.250 | 3.250 |
| Artwork | #4223 | 2.938 | 2.938 |
| Narrative | #4308 | 2.250 | 2.250 |
| Audio | #5277 | 2.438 | 2.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can loop time. You must work together with your previous iterations from previous loops to solve puzzles.
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
Plato's Man
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Comments
i just knew there was going to be a game like this really cool idea
i just knew there was going to be a game like this really cool idea
I love the concept and managed to finis all the levels, one thing I have problem with tho os that the bullet projectile didn't loop, or at least not consistently. other than that, love it
This is a kind of puzzle Ive seen done a bunch but the take on it I think is pretty unique. The lasers that move that you have to bait as well as the gun are pretty unique and led to some interesting puzzles. The jumping feels a little wonky where sometimes even if im holding down space I dont end up getting to a platform I reach other times from holding down space. The art definitely feels like asset pack art but I think it all worked well together to have a coherent theme
This game is very fun! Love the mechanics, the lazers are pretty hard to get by though LOL
Those frickin' lazers!! Had an enjoyable time with the game though, nice job. Good difficulty although sometimes a level can feel easier/simpler than the last one at times. Maybe just come I'm used to the mechanic then though
He should not be dressed as a boy scout, but as a mad scientist!
This game felt very mediocre to be honest, and lacked a lot of polish in my opinion. The movement felt sorta clunky, the art looked decent enough, but felt off (Maybe mixels, or constant style changes from UI to the game), I felt like this concept was decent but execution was a bit lacking
2/7
Great puzzles and the looping buddies were a clever touch!
Very cool concept! Fun creating an army of sacrifices, and it was challenging but not too much.
This is my favorite implementation of the theme so far! Really fun to play and it got my gears turning quickly. I was confused about the controls initially, you might want to make that as a required screen before you start the game since it's easy to miss in the beginning. Good level design, I thought the puzzles were just the right level of difficulty. Great work!
great concept and execution! fun gameplay as well, although the lasers are very annoying to deal with.
Smart title and fun use of mechanics.
Has potential for a lot more with the mix of mechanics it has to make even more diverse and complex levels.
Cute art!
9/10 because the laser made me raguequit