I game not so bad, the tf are nice, unfortunately made with AI, but not everyone can pay an artist or be one... and the story is intriguing
but I have a few complaint:
- the diffulty, like it's just ridiculous, I've finished the 0.1.3 but I've replayed for the 0.1.4 and... it's just super frustrating, I'm currently at the goblin camp and the every new ennemy type is a pain when you discover them, if you discover a new ennemy you'll end up with too much damage to continue, so you have to go back to the healer to restore your HP... HEALER AT THE OTHER SIDE OF THE WORLD!!! like... if it was like "castle cattle 2" where the healing points where a bit everywhere it would be fine, it would be just a game who ask you to be a bit carefull but the distance change EVERYTHING!
When you leave to be healed you must avoid every ennemy you encounter, because 1 you don't want to loose more time and 2 you can't run away and they have the potential to give you a game over, like you can bearly survive a fight with a big goblin to be just murder by a stupid snake in the garden of the healer! I would gladly use some items to sell me but a small potion who heal 1/8 of my life cost 150 GOLD! I need to make three round trips big goblins healer to buy one! to get one potion who heal me berly more than one hit from the same big goblins! that's just not worth it!! and same for all the materials!!!
And no "just grind to become stronger" isn't a solution, because like I said the fact than the healer is too far and you have to heal all the time. I normally don't mind grinding, but their it's just too annoying.
I you want a solution for that I've some propositions :
1- you just reduce the difficulties
2- you reduce the price of the potions and upgrade their effects
3- you put more healing spot
4- you make an item who heal much more than the potion and cost less but can only be used outside of combats, which make than you still have to think before acting, after all if you have 3 goblin around you'll be throw in a new battle imediately after you finished the first one.
5- allow the player to escape a fight.
- then come the "miss" in combat, that's incredibly frustrating, like I had several fights I lost uniquly because I just miss 3 time! I guess in a strategy game it can be interesting, like "ho no I miss now I have to adapt my strategy" but your game is more a "hit your opponent and just becarefull to not loose all your HP" so it's not fun when both opponent in the fight always miss their targets all the time... Like one time I come full health and go completely destroyed by a big goblin because he spam the attacks and I miss all the time, and just after I win because he only miss and guard! that's so frustrating!
I beg of you fix those!!! your game could be so much better with some few ajustement, I don't want to have to restart this hell for every update!!!