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FANTFTG

11
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A member registered Jan 18, 2021

Recent community posts

you’ll welcome and thank you for your answer and the improvements 

So I played your game and it's pretty nice, but I have some suggestions :
- the physics where you grab the ingredients with the mouse is nice, but it's a bit hard, most of the physics work but sometimes the ladle get stuck in the cauldron, for those who has this problem I recomend to use an ingredient to push it out. Also I starte by using my touchpad and it was a bit hard.

- fur/haire is a bit hard to grab because for all the ingredients you need to catch the actual drawing so you need to have the mouse exactly on one of the haire, also the fact they are tiny and black make it hard to see on the table. So maybe make his "hit box" larger or give it a slight glow?

- the recipe book is not really usefull, all it does is tell you the name of the potions you already made, which doesn't (directly) tell you their effects or what ingredients you need. Maybe add something similar to "tina's magic book" where you have a small icon and when you click on it, it open a window with all the recipies you have done with their ingredients and effects? 

- in the description you should warn people about the futas tf, I'm personnally sucker for futas tf (hu hu humor) but I know than other peoples can be disturbed by this.

their that's everything I could see, you did a really good job, the drawings are nice, not a lot of bugs and the feature where Aethra tell us what flavor is lacking is fun, you find yourself exeperimenting with all sorts of ingredients to see which ones works.

I wish you good luck for your future projects ^^

You welcome, I'm happy to help

One big issue I have are than the bee and plant girls (I don’t remember their name), unlike the succubus you can’t sell them and unlike the maids you can’t use the mirror to turn them into visitor. Which mean than once you have a bad one you are stuck with it, you must put them in stasis or box them, also I don’t get what box characters is made for, when the visitor found them they become aware and tie them up. I think make them able to use the mirror is the best solution.


also I’ve a bug where an enemy bee has capture one of my maids and turn in one of them, but after that they where stuck in their hive, never going out.


Maybe it’s a bug but if a visitor becomes aware and aggressive they start I can still make a deal with them, but if I fail I can’t retry. I think it should be possible to retry as much as we want, like yes you would have to make sure they don’t cause too much damage (a rope is perfect for this) as you use your sneaky succubus to corrupt them, to then when they lost all morality and hope finally offer the deal. Maybe do something like they lost 25-50 point of corruption if they refuse to make this harder but I think it could work.


I hope all this can help you, you did an amazing job with this game ! 

A very fun game, a bit too ha’d for my ADHD (like as I focus on one visitor all the other have created a rebellion) but thank to the personalized setting the difficulty can be reduced. 

I don’t know how much it would be but this game would be perfect on tablet, it feel like it was made to be played on a tactile screen.


in the end it’s a really good game ˆˆ 

Thank you very much for your answer !

I really love the experience, I keep testing different possibilities like talking to all the NPC while being in different conditions hoping to see how it affects the game.
The biggest fault is that the screen which explains that the adventure stops there because the game is in development becomes more and more frustrating! You did an amazing job and I can't wait to see the full game!

By the way I read than patrons have access to version 0.2 but what does it contain ? Are we moving further in the story? Or do we just have more finished designs?

(sorry for my english, it's not my native langage)

well then I wish you good luck, I can't wait to discover this new creation

a very fun game.

the corruption mechanic with chests is original. even if the scenario seems a little simple, the characters are very good.

well the only black point is that the riders are much too useful compared to other characters, they have an astronomical range of movement and can even attack from a distance and melee with the right weapons. if certe the main character remains very useful with his care and the archer is sometimes useful to attack from a distance. the barbarian is absolutely useless, she certainly does a lot of damage, but it becomes trivial because of her ridiculously short range of movement and when the riders make double attacks.

we can also quibble over the sprites in combat of the characters who do not at all resemble their true appearances. but that's normal, it would require redoing ALL the animations.

for a free game the result is more than satisfactory.

(sorry if the sentences are weird, I'm just a Frenchman who humbly uses the divine power of google translation)

cool ^^

(1 edit)

(I specify that I am French and although I am comfortable reading English, to speak it I use Google translate)

hello and congratulations on your game, although some fights were a bit too long (Bess's in particular) it was quite fun to play.

but I don't know if it's me, but I have a lot of trouble with the level of curses, I know that when he reaches a certain level it transforms and that lowering his level of curses does not make Milly look human again.

But it makes this level of curses totally invisible, impossible to know if it will transform me or not, I know it is probably voluntary, but would it be possible to have an option to activate or deactivate that would allow players to see the progress of his curses? Or a "check" option in the menu which gives you a sentence allowing you to guess it: Level 0 "I feel normal", Level 2 "I feel mormal", level 3 "I feel mooormal?" etc...

while I'm at it here are some other suggestions for the game ^^:

- a menu where we can see our character from head to toe (or hooves) in HD, it will be nice to be able to admire from time to time Milly in all her bovine grace. I imagined it in the style of the menu just before the start of the game where you can choose whether to activate the audio lyrics.

- Bad ending : mooster ? no I AM YOUR MOOOSTRESS! a bad end where Milly decides to steal the powers of the Cow Lord and take his place to reign over the castle and even beyond. well I know this game is more for the sub. But it would be so much fun to see this cow lord asshole turn into a perverted cow woman willing to do anything to serve her new mistress. and if there could be a mini game to transform it I will be filled, but I can understand that it is not accepted. 

I hope the wording of his sentences doesn't make you think these are orders ^^" that's really not my goal, I just want to make suggestions. you've already done a great job.

thank you for reading me and I wish you a good continuation