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(+3)

I played your game and despite being only in TF and TG I must admit I had a lot of fun (and frustration... lot of frustration). We can feel than you clearly know how to make the game to be frustrating, in a good way like "Getting Over It", the grass who throw you just enough to not land on the plateforme for exemple. seriously this is the kind of game where you forget about it's adult content and just play it for fun, change it's appearance to make it more SFW and the game would be still interesting to play! and it show you are talented!


But I would have some critics:

- first the most frustating, the reward of the collectables, like imagine : you have explore all levels to find them, it was hard and has taken a lot of time, you go back to the begining to open that vault and... you just found a rainbow gems who give you points... like... we can get points by doing anything in this game (kill an ennemy, being hit by one, get tf...), it's really disapointing. I must admit I was hoping for something like simple esthetique change in our character, like we found a crown and from now our character wear a crown (so in his bee form he is queen bee). Or unlock a gallery where we can see some artwork of the game? 

- maybe some explanation on how everything interact? it wasn't a big issue since we can understand quikly the mechanics. but at the beginning it was really confusing, like I didn't understood than water was able to undo tf and we could free ourselve from the bees by making them hit their head on the roof.

- I've seen than some vines attack faster than other, it was pretty confusing in game, a little indicator on them of which is faster would have been nice, like the fastest of them have a darker green?

But don't over fixate on my criticisms, your game is great and deserve more praise than scolding! I hope this comment will be more contructive than destructive

(+4)

Thanks lol, i'm kinda blown away by how much positive feedback i'm getting  from this!

If you like the gameplay, consider finding a way to play wario land 3, it's a pretty  underrated game, and this is quite strongly based on that(though it is quite clunky by modern standards)

So the rainbow gem was something i added quite late in development, i thought it could be funny to make you go backwards through the entire game for 100%  completion, but i was having a bit of a hard time coming up with what to reward  you with. I think it's funny when a game lets you get more than a 100%  completion rate, so i ended up going with a 13th gem, but i get i could  probably have chosen something better lol

I think figuring out all the interactions is part of the puzzle of the game

And i had this idea that there could be exactly one vine in the game that hits you the moment you go close to it and it would be like a funny jumpscare,  but i got a bit carried away and added a bunch more and i realize that kinda undermines the comedy of it. whoops lol

(+1)

yeah, Wario land is in my to play list , among a lot of other games.

 And yeah making players go back to the beginning is kinda funny, but it's not has hard than it's sound, most traps are made to send you back to the start anyway.  also I can understand you just wanted to finish it.

For the vines it could be funny, if like you said it was just one, but also those instant vines are place at the end of parcour, and being hit by them generally send you back to the begining, and in my case it happen 3-4 time to have to restart again because of them.